In my personal opinion the Server is not adjusted for the game it is terrible to take 1:30 hrs for your scout to get a stash in the perish you are , even in reg.era server it do not take that time with ot research .
feelling it will be a carder server , Congrad to FF /SK to think about none carder and big spender OH yea sorry you their only to make big buck ,how stupid I'm
a other fiasco in the book for FF / SK
game not adjusted for the map
- Priest Guardian
- Posts: 1233
- Joined: Sat Apr 05, 2014 8:44 pm
- Location: Canada
Re: game not adjusted for the map
I personally would support a honor circle of X4 then normal size for this map
also a maximum of 2 AI castles per parish as this would drag down the village happiness considerable and encourage AI removal or Blessings
However X4 honor circle range is required for these suggestions
Ps I do love this map and think it has great potential
also a maximum of 2 AI castles per parish as this would drag down the village happiness considerable and encourage AI removal or Blessings
However X4 honor circle range is required for these suggestions
Ps I do love this map and think it has great potential

After you try all the other MMO's , you keep coming back to SHK's
- tamer123
- Posts: 153
- Joined: Tue Jan 31, 2017 5:28 am
Re: game not adjusted for the map
Not my map, whilst i like the concept of gigantic parishes
this heavily limited the parish count, so farming both flags and gold is gonna be quite the hassle isnt it.
this heavily limited the parish count, so farming both flags and gold is gonna be quite the hassle isnt it.
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- Posts: 6
- Joined: Mon Sep 08, 2014 4:14 pm
Re: game not adjusted for the map
This card is a shame. The developers are planning to kill the game.
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- Posts: 677
- Joined: Thu Oct 18, 2012 6:51 am
Re: game not adjusted for the map
It seems to me that FF just churns out these maps without a care in the world as they know players will populate them and spend money, regardless that it's the same old tat on every Server. Same quests, same Ai and hardly any change in game mechanics...just wish they actually thought about each map individually and cater for different playing styles for each map but, no, they can't be bothered.