era5 in KingMakers

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Mosryp
Posts: 141
Joined: Thu Dec 19, 2013 11:12 pm

era5 in KingMakers

Post by Mosryp »

if you look at the point 7 and 8
as at point 8 they say : " a House which controls at least 30% " Some house in a land with 4 perishes only are holding the land with 1 perish " that is only 25%
and yes a player go agains point 7 as he is holding the sheriff seat

for point 8 : http://prntscr.com/1y9lg4y

for point 7 : in Caralis a house hold the land with 1 perish on 4 that made 25% only http://prntscr.com/1y9m0y4

we can say SK got major bugs in King Maker

1. Armies, scouts, and monks move at increased speed.
2. Goods have been cleared from all Markets, with prices reset to their starting levels.
3. The Faith Point cost for Interdiction and Excommunication has increased.
4. Votes and officers in all capitals have been cleared and the Glory Race has restarted.
5. Military Schools can be upgraded to level 5.
6. Treasure Castles are twice as likely to appear.
7. Only members of a House can be candidates for County elections.
8. To be eligible for the office of sheriff, a candidate must belong to a House which controls at least 30% of the parishes in the county.
9. Large Houses gain Glory more slowly than small Houses. A House with 60 members will gain one-third the amount of Glory that would be normally gained.

Merci / thank you
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