pay-to-win,and very low level strategy needed
Posted: Wed Aug 17, 2016 1:27 am
click cards and be online at gold spawning times...that pretty much sums up the whole game
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Break away from the bondage your locked into here Underthunder. Its a shame to see such a player like yourself under such bondage and suffering daily in a game they dislike so muchunderthunder wrote:click cards and be online at gold spawning times...that pretty much sums up the whole game
yes,well you just keep on calling me down for speaking up for fair play...and thatll help unshackle my bondage hahaPriest Guardian wrote:Break away from the bondage your locked into here Underthunder. Its a shame to see such a player like yourself under such bondage and suffering daily in a game they dislike so muchunderthunder wrote:click cards and be online at gold spawning times...that pretty much sums up the whole game
I am for you . Surely there are other MMO's out there you might enjoy more
.........................unless SHK's is the Best. Which means you will never find another like it
x2 pitch x2 moat x2 stone structures x1.4 or x 1.5 guard, 12 knights, 20 last stand, knight speed, x2 troops from tunnel+speed, ballista, turrets, x4 pits, about 400-500 well placed oil pots and good castle designs. all depends on how many captain armies you get on. with my design and these cards in play i would say i could defend 12+1 pretty easily if the attacks are all 500 troops.erpages wrote:12 attacks with cards? Which cards and layout are you using? I can think of playing the oil pots increase range, of course the 1,3% houseguards and maybe the knights, keep shooting (?), moat resistance, tower resistance. The castle design is the one that use moat+oil pots all around? With 260 archers aprox and the rest pikemen? Just asking, I am interesting to know you experience micha x).