Welcome to the Rise of the Wolf Boards

New PvE based game world. This Forum has Now been closed following the worlds closure.
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Gorgameth
Posts: 219
Joined: Sun Oct 20, 2013 12:39 am

Re: Welcome to the Rise of the Wolf Boards

Post by Gorgameth »

Thanks for letting me know, its even more disapointing. :) The rat lots almost 4000 villages last night. Sure, they can come back. I'd have labelled the world "SK: AI Castle Spawning Grounds", because basically, its the same thing with millions of honour freely given with the enemy's so called villages. People didn't have to use banquets this time to rank up quickly, simply use an army speed card, a couple of 200 peasants cards, and an increased honour circle card, and voila.

Really disapointed. :( Loved the dominations worlds. This one seems more like "we'll give you 30 days of PvE before you become PvP target".
Gorgameth
Posts: 219
Joined: Sun Oct 20, 2013 12:39 am

Re: Welcome to the Rise of the Wolf Boards

Post by Gorgameth »

Sir Zipatronic wrote:The AI villages suddenly disappear over night and leave massive areas of empty parishes when other parishes are crammed full of player villages.
It's easely done, all you need is to send a succesful attack so it reaches the center of the village, and that village is now history. Now, carefully planning the capture of a Wolf's village simply means you have to plan how many troops to put in your breaker so it does not get to the center, but opens the village enough for your capture to make it.
Gorgameth
Posts: 219
Joined: Sun Oct 20, 2013 12:39 am

Re: Welcome to the Rise of the Wolf Boards

Post by Gorgameth »

Guessing its the same as during the Holiday season, you get a small chance to get a Wheel prize.
BARBAR0SSA
Posts: 357
Joined: Thu Feb 28, 2013 5:28 pm

Re: Welcome to the Rise of the Wolf Boards

Post by BARBAR0SSA »

Nice an fun Map. I did not expect I would write this comment but really enjoy this map!

Good job DEV :idea:
NevaENUFF
Posts: 8
Joined: Wed Jan 21, 2015 1:37 am

Re: Welcome to the Rise of the Wolf Boards

Post by NevaENUFF »

Sir Zipatronic wrote:Not very happy with this new game, I had the cannot find village after abandoning the 1st 1 but that was fixed...ended up in Ireland again.
All around the parish the players spawned into were rats castles, they were scouting like mad couldn't get a stash as they were miles away from my parish and i have yet to see 1 spawn in the parish i am in.
Players using speed cards and i mean high grade speed cards to get what meager stashes there are about.
The AI villages suddenly disappear over night and leave massive areas of empty parishes when other parishes are crammed full of player villages.

I abandoned a decent set of villages on EU 2 to play this and tbh i wish i hadn't.


"disappeared" ...... HAHA!! they disappeared alright!! 8-)


uncovering ress stash = 40 honor
kill small snale castle = 12000 honor

.... need i say more?!

adapt and move ahead or be a pawn
kroganelite
Posts: 39
Joined: Mon Mar 05, 2012 11:47 pm

Re: Welcome to the Rise of the Wolf Boards

Post by kroganelite »

nevaENUFF wrote: adapt and move ahead or be a pawn
Pretty much. I initially invested heavily into scouting until I saw someone razing all the rat castles and reaching gentleman in a few minutes. I promptly dropped everything, focused on command+forced march, and abandoned my village to get a fresh spawn for rat castles. Sitting at a comfortable position now and happy with my progress so far. Now that i'm maxed on military and research speed I can go into whatever I need next (probably back to scouts).
kroganelite
Posts: 39
Joined: Mon Mar 05, 2012 11:47 pm

Re: Welcome to the Rise of the Wolf Boards

Post by kroganelite »

firefighter59002 wrote:Great innovation, I like the thought and concept, but it's not quite good enough. Everybody was set on top of each other, resources are not accessible due to overcrowding. If a world like this could be made with the option to spread out and take away the cards to give everyone the same level of play it would be a great world to play
How would firefly earn money from this though? At the end of the day they are a business. They would have to do something like requiring a premium token to play. I think it would be a great idea and is much cheaper per month than a typical mmo $16+. It would also be a true test of who is really good at the game or was just strong because of cards.
Saberd
Posts: 2
Joined: Sun Jun 22, 2014 2:52 am

Re: Welcome to the Rise of the Wolf Boards

Post by Saberd »

Are we not able to ID our villages on this new world? I don't remember reading anyplace that said you could not like on Dom worlds.



Saberd
PsychoticUK
Posts: 290
Joined: Mon Jul 16, 2012 7:23 pm

Re: Welcome to the Rise of the Wolf Boards

Post by PsychoticUK »

I also did not notice troops cost less, they cost almost 1/2 (ex. Captains) now which means you can do more attacking.
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Kasper3380
Posts: 37
Joined: Sat Dec 08, 2012 4:09 pm

Re: Welcome to the Rise of the Wolf Boards

Post by Kasper3380 »

Soon the village of AI in this world will be as rare as locks paladins in all the worlds. Meaning no play at all, it turns out the same as all the world with only a huge plus for Donato!
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