Update Notes - 2.0.11.3 - 07/11/13

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EnterTheDragon
Posts: 1
Joined: Sat Nov 09, 2013 8:39 am

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by EnterTheDragon »

Very Awesome updates guys! ..and gals :) you know what would really be awesome? an notification app for android that will like notify me when im being attacked or monked etc. nothing complicated just simple war notifications what do yall think?
jayofelony
Posts: 1
Joined: Sun May 12, 2013 5:57 pm

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by jayofelony »

I think I didn't read it here, glory gained by doing quests is not added in the glory hunter leaderboard, at least it seems that way?

Jay
TheProScout
Posts: 380
Joined: Wed Dec 29, 2010 1:06 am

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by TheProScout »

Guardian001 wrote:
Master Merlin wrote:Mostly good overall update. Thanks FF... maybe hope here for some other things like defensive captain stuff and reduced max number of catapults in any given army. That alone would help to level some of the game play. Like max 50... more like the top level Wolf castle. It would just take a little longer to blast to the center. Have you ever been hit by a country capital attack with 300 cat's.... looks like the trumpets of God call down the walls of Jericho.
agreed cat numbers need to be reduced.
Hey man, im the inventor of Breaking county capitals with 400 cat captain armies on world 1,
These are the few fun things u can do in game, Firefly already screwed me over by fixing that Sally Forth Bug,

Please dont reduce catapult armies....

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"We will spend our lives fighting to secure this Imperium,
and then I fear we will spend the rest of our days fighting to keep it intact...
In the far future, there will be only war."
MountainPJE
Posts: 25
Joined: Sun Jan 30, 2011 7:43 pm

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by MountainPJE »

what is happening to the servers. got kicked out and now cannot log on.. same with others ...

server at max capacity?
DekeYoungAtlanta
Posts: 1002
Joined: Thu Nov 22, 2012 4:18 pm

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by DekeYoungAtlanta »

After a lengthy delay I am getting an incorrect password response
GustavII
Posts: 9
Joined: Tue Mar 06, 2012 1:22 am

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by GustavII »

daz01 wrote:
Firefly Studios wrote:Release: November 7th 2013
Inactive players with 0 villages are removed from factions
[tr][td0]Image[/td0]
[td0]Players with 0 villages that have not logged in within 72 hours are automatically removed from factions.[/td0][/tr][/table0]
I was just wondering something about this. If dropping players with 0 villages leads to a faction having less than 5 members, will they automatically be removed from whatever house they happen to be in? Also, if players are dropped due to inactivity and this causes the faction to no longer have anyone of rank Page or higher, will the faction automatically be disbanded?
TheProScout
Posts: 380
Joined: Wed Dec 29, 2010 1:06 am

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by TheProScout »

Guardian001 wrote:
TheProScout wrote:
Hey man, im the inventor of Breaking county capitals with 400 cat captain armies on world 1,
These are the few fun things u can do in game, Firefly already screwed me over by fixing that Sally Forth Bug,

Please dont reduce catapult armies....
If you had a taste of your own medicine, then you will see how it feels. Also keep the fact that very few people are gonna card the whole thing back in minutes or hours.
Im sorry u got hit by someone with an large County army,
But at least u DO have the ability to card up your castle back up again.

When im attacking any type of Capital.
Then they CANNOT card anything up for the Capital Castle, They are forced to a full 15 to 30 day rebuilding procedure.
Image

"We will spend our lives fighting to secure this Imperium,
and then I fear we will spend the rest of our days fighting to keep it intact...
In the far future, there will be only war."
LT-M®TheKing77
Posts: 13
Joined: Sun Feb 13, 2011 4:37 pm

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by LT-M®TheKing77 »

could it be Leaderboard of most buildings placed in villages. :)
TheProScout
Posts: 380
Joined: Wed Dec 29, 2010 1:06 am

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by TheProScout »

Firefly Thankyou for not addin an Monk Filter..... NOT
This probebly would have been the best addition. but unfortunatly not.

Especially today, TO FILTER out All BIG resource stashes so their not blocking my view of Beatiful World 1 and the Biggest Monk storm in history of SHK,
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"We will spend our lives fighting to secure this Imperium,
and then I fear we will spend the rest of our days fighting to keep it intact...
In the far future, there will be only war."
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metroman
Posts: 883
Joined: Thu Nov 04, 2010 11:02 am

Re: Update Notes - 2.0.11.3 - 07/11/13

Post by metroman »

Well deserved!!....<Bowing out of respect>
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