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Re: Welcome to the Rise of the Wolf Boards

Posted: Sat Mar 07, 2015 12:16 am
by Gorgameth
Guessing its the same as during the Holiday season, you get a small chance to get a Wheel prize.

Re: Welcome to the Rise of the Wolf Boards

Posted: Sat Mar 07, 2015 1:03 am
by BARBAR0SSA
Nice an fun Map. I did not expect I would write this comment but really enjoy this map!

Good job DEV :idea:

Re: Welcome to the Rise of the Wolf Boards

Posted: Sat Mar 07, 2015 3:14 am
by kroganelite
nevaENUFF wrote: adapt and move ahead or be a pawn
Pretty much. I initially invested heavily into scouting until I saw someone razing all the rat castles and reaching gentleman in a few minutes. I promptly dropped everything, focused on command+forced march, and abandoned my village to get a fresh spawn for rat castles. Sitting at a comfortable position now and happy with my progress so far. Now that i'm maxed on military and research speed I can go into whatever I need next (probably back to scouts).

Re: Welcome to the Rise of the Wolf Boards

Posted: Sat Mar 07, 2015 9:35 pm
by kroganelite
firefighter59002 wrote:Great innovation, I like the thought and concept, but it's not quite good enough. Everybody was set on top of each other, resources are not accessible due to overcrowding. If a world like this could be made with the option to spread out and take away the cards to give everyone the same level of play it would be a great world to play
How would firefly earn money from this though? At the end of the day they are a business. They would have to do something like requiring a premium token to play. I think it would be a great idea and is much cheaper per month than a typical mmo $16+. It would also be a true test of who is really good at the game or was just strong because of cards.

Re: Welcome to the Rise of the Wolf Boards

Posted: Sun Mar 08, 2015 7:03 am
by Saberd
Are we not able to ID our villages on this new world? I don't remember reading anyplace that said you could not like on Dom worlds.



Saberd

Re: Welcome to the Rise of the Wolf Boards

Posted: Sun Mar 08, 2015 10:49 am
by PsychoticUK
I also did not notice troops cost less, they cost almost 1/2 (ex. Captains) now which means you can do more attacking.
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Re: Welcome to the Rise of the Wolf Boards

Posted: Mon Mar 09, 2015 2:00 pm
by Kasper3380
Soon the village of AI in this world will be as rare as locks paladins in all the worlds. Meaning no play at all, it turns out the same as all the world with only a huge plus for Donato!

Re: Welcome to the Rise of the Wolf Boards

Posted: Wed Mar 11, 2015 5:20 pm
by kroganelite
Anyone know what is going on here?

Image

Re: Welcome to the Rise of the Wolf Boards

Posted: Wed Mar 11, 2015 7:25 pm
by Lord Darko900
that was a charter and AI sent captains from 2 or more villages to buy the charter ..1st one arrived the others are still on way nothing else

Re: Welcome to the Rise of the Wolf Boards

Posted: Tue Mar 17, 2015 6:15 pm
by mikdslash
hi... Two things of interest are going on, and I think I should be able to cancel both..

1) I sent an army to fight a rat far away. however someone capped the village before Im there. Now Im attacking that player, and can't cancel.
I should still have my cancel option I believe in this case. ... Due to the timing.

2) I sent another an army to fight a snake, and someone razed that village. So now its apparently off to buy a new charter.
I dont want to pay for a new charter. I dont want to get charged the mega money. It was only going to cost me troops and a captain before to cap..
I dont know what will happen, but I hope it doesnt drain my currency!
I should be able to cancel.. Due to timing..

And in both cases, I could have cancelled had the Rat and Snake been there. And because it is now a player at that spot, and a open village.. I can't cancel!!

Help!