Update Notes : Build - 1.20.6.33/.35 27/07/2011
Forum rules
Please do not start any New Topics in this Forum.
This Forum is only to be used for News Posts related to updates and any other topics will be removed.
Please do not start any New Topics in this Forum.
This Forum is only to be used for News Posts related to updates and any other topics will be removed.
-
- Posts: 380
- Joined: Wed Dec 29, 2010 1:06 am
Re: Patch Notes : Build - n/a 27/07/2011
has this patch been implemented yet?
cant find any of the new features.
im especially looking forward to memorising how the castle is build when fully build.
so it will auto repair broken bits and pieces,
for the past 3 months all i really do is login every god * day, to fix tiny stupid pieces of wall being destroyed.
its practicly all this game allowes me to do. and on a dailey routine, for the past 7 months, its gettin boring as *!!!
I see this memorise castle , as an Holiday mode, now i can finnaly go to bed, and stay asleep for a full week, and come back and still have an proper castle, hopefully!!!!!!!!!!!
or is it just for placing and replacing Oil Pots???
cant find any of the new features.
im especially looking forward to memorising how the castle is build when fully build.
so it will auto repair broken bits and pieces,
for the past 3 months all i really do is login every god * day, to fix tiny stupid pieces of wall being destroyed.
its practicly all this game allowes me to do. and on a dailey routine, for the past 7 months, its gettin boring as *!!!
I see this memorise castle , as an Holiday mode, now i can finnaly go to bed, and stay asleep for a full week, and come back and still have an proper castle, hopefully!!!!!!!!!!!
or is it just for placing and replacing Oil Pots???
"We will spend our lives fighting to secure this Imperium,
and then I fear we will spend the rest of our days fighting to keep it intact...
In the far future, there will be only war."
- Bobkyou
- Posts: 2718
- Joined: Tue Nov 09, 2010 1:02 am
- Location: USA
Re: Patch Notes : Build - n/a 27/07/2011
TheProScout wrote:has this patch been implemented yet?
Firefly Studios wrote:UnReleased : 27/07/2011
I don't think that that is what this is, I think it's more along the lines of you press 1 button to place all of your archers as you last had them, and press 1 button begin the process of rebuilding all the stone wall that was destroyed.TheProScout wrote:im especially looking forward to memorising how the castle is build when fully build.
so it will auto repair broken bits and pieces,
- Fatal
- Posts: 677
- Joined: Fri Nov 05, 2010 11:46 am
-
- Posts: 1
- Joined: Sat Jul 09, 2011 6:05 am
Re: Patch Notes : Build - n/a 27/07/2011
This is a wonderful update. My only question is, how long till i can get back on the server. My addiction must be cured!!
- Kadael
- Posts: 830
- Joined: Thu Nov 04, 2010 11:19 am
- Location: UK, Midlands
- Contact:
Re: Patch Notes : Build - n/a 27/07/2011
We'll be posting when its back online, don't fret!
former Firefly Site/Games Moderator : 2009-2012
- n3m4nj4
- Posts: 36
- Joined: Sun Feb 27, 2011 6:09 pm
Re: Patch Notes : Build - 1.20.6.33 27/07/2011
This all seems cool, but there is a problem with launch screen. When travel times goes to hours you can only see hours and minutes, no freakin' seconds. WE NEED SECONDS BACK, ASAP !!!
- Merepatra
- Posts: 1349
- Joined: Thu Nov 04, 2010 10:42 am
- Location: FF Aussie section
Re: Patch Notes : Build - 1.20.6.33 27/07/2011
Notedn3m4nj4 wrote:This all seems cool, but there is a problem with launch screen. When travel times goes to hours you can only see hours and minutes, no freakin' seconds. WE NEED SECONDS BACK, ASAP !!!
- Merepatra
- Posts: 1349
- Joined: Thu Nov 04, 2010 10:42 am
- Location: FF Aussie section
Re: Patch Notes : Build - 1.20.6.33 27/07/2011
If you are waiting for the game to be back up, it is.nuss1997 wrote:i am waiting...
-
- Posts: 301
- Joined: Thu Nov 04, 2010 11:56 am
Re: Patch Notes : Build - 1.20.6.33 27/07/2011
Yeah seconds would be good.Merepatra wrote:Notedn3m4nj4 wrote:This all seems cool, but there is a problem with launch screen. When travel times goes to hours you can only see hours and minutes, no freakin' seconds. WE NEED SECONDS BACK, ASAP !!!
- Merepatra
- Posts: 1349
- Joined: Thu Nov 04, 2010 10:42 am
- Location: FF Aussie section
Re: Patch Notes : Build - 1.20.6.33 27/07/2011
The parish armies now show the correct time with cards in play. The seconds should be back very soon.