Update Notes : Build - 1.20.6.33/.35 27/07/2011

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TheProScout
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Joined: Wed Dec 29, 2010 1:06 am

Re: Patch Notes : Build - n/a 27/07/2011

Post by TheProScout »

has this patch been implemented yet?

cant find any of the new features.

im especially looking forward to memorising how the castle is build when fully build.

so it will auto repair broken bits and pieces,

for the past 3 months all i really do is login every god * day, to fix tiny stupid pieces of wall being destroyed.

its practicly all this game allowes me to do. and on a dailey routine, for the past 7 months, its gettin boring as *!!!


I see this memorise castle , as an Holiday mode, now i can finnaly go to bed, and stay asleep for a full week, and come back and still have an proper castle, hopefully!!!!!!!!!!!

or is it just for placing and replacing Oil Pots???
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"We will spend our lives fighting to secure this Imperium,
and then I fear we will spend the rest of our days fighting to keep it intact...
In the far future, there will be only war."
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Bobkyou
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Re: Patch Notes : Build - n/a 27/07/2011

Post by Bobkyou »

TheProScout wrote:has this patch been implemented yet?
Firefly Studios wrote:UnReleased : 27/07/2011
TheProScout wrote:im especially looking forward to memorising how the castle is build when fully build.

so it will auto repair broken bits and pieces,
I don't think that that is what this is, I think it's more along the lines of you press 1 button to place all of your archers as you last had them, and press 1 button begin the process of rebuilding all the stone wall that was destroyed.
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Fatal
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Re: Patch Notes : Build - n/a 27/07/2011

Post by Fatal »

Looks awesome!
Left you 7.05.2014

Unbreakable feral spirit
MasterJon
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Joined: Sat Jul 09, 2011 6:05 am

Re: Patch Notes : Build - n/a 27/07/2011

Post by MasterJon »

This is a wonderful update. My only question is, how long till i can get back on the server. My addiction must be cured!!
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Kadael
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Re: Patch Notes : Build - n/a 27/07/2011

Post by Kadael »

We'll be posting when its back online, don't fret! :D
former Firefly Site/Games Moderator : 2009-2012
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n3m4nj4
Posts: 36
Joined: Sun Feb 27, 2011 6:09 pm

Re: Patch Notes : Build - 1.20.6.33 27/07/2011

Post by n3m4nj4 »

This all seems cool, but there is a problem with launch screen. When travel times goes to hours you can only see hours and minutes, no freakin' seconds. WE NEED SECONDS BACK, ASAP !!! :evil:
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Merepatra
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Re: Patch Notes : Build - 1.20.6.33 27/07/2011

Post by Merepatra »

n3m4nj4 wrote:This all seems cool, but there is a problem with launch screen. When travel times goes to hours you can only see hours and minutes, no freakin' seconds. WE NEED SECONDS BACK, ASAP !!! :evil:
Noted
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Merepatra
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Re: Patch Notes : Build - 1.20.6.33 27/07/2011

Post by Merepatra »

nuss1997 wrote:i am waiting...
If you are waiting for the game to be back up, it is.
Kedavra
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Re: Patch Notes : Build - 1.20.6.33 27/07/2011

Post by Kedavra »

Merepatra wrote:
n3m4nj4 wrote:This all seems cool, but there is a problem with launch screen. When travel times goes to hours you can only see hours and minutes, no freakin' seconds. WE NEED SECONDS BACK, ASAP !!! :evil:
Noted
Yeah seconds would be good.
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Merepatra
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Re: Patch Notes : Build - 1.20.6.33 27/07/2011

Post by Merepatra »

The parish armies now show the correct time with cards in play. The seconds should be back very soon.
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