AI overkill
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- Posts: 14
- Joined: Tue Aug 09, 2011 6:57 pm
AI overkill
Ok, after i`ve dealt with snake`s castle and two wolf lairs yesterday, i`ve also dealt with a wolf lair and bandit camp today, while being attacked by siege camps. Few days ago there was also pig`s castle (wolf lairs galore as well, ofc) and now i`m expecting another (insert as you wish) castle to spawn again.. I lost most of my troops on AI castles and was wondering... what if i need those (now non existent) troops against human player? How can one accomplish that? Ok, i know - ask your friends, level troops hitpoints etc.. But still it`s an AI overkill..
- emplexity
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- Location: Apple farm
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Re: AI overkill
I agree, I think AI castles and wolf lairs and bandit camps spawn too frequently. Especially the Ai castles.
#1 knob in world 1
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Re: AI overkill
Oh, look - another pig`s castle.. I must say i am surprised :\
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- Posts: 14
- Joined: Tue Aug 09, 2011 6:57 pm
Re: AI overkill
This is effectively 90% pve and 10% pvp game as it is now.
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- Posts: 14
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Re: AI overkill
And yet ANOTHER pig`s castle lol
This is really annoying.
This is really annoying.
- metroman
- Posts: 883
- Joined: Thu Nov 04, 2010 11:02 am
Re: AI overkill
Well it seems the same things happen to my Parish...only a majority of it is the Illness....and rats don't even show up to make it start...
- AuKhan
- Posts: 570
- Joined: Tue Dec 21, 2010 8:43 am
Re: AI overkill
The AI attacks are extremely annoying.
They just create lots of busywork repairing after attacks.
I don't see the value...
They just create lots of busywork repairing after attacks.
I don't see the value...
- AuKhan
- Posts: 570
- Joined: Tue Dec 21, 2010 8:43 am
Re: AI overkill
The AI attacks are far too weak to test anything.
All they do is scratch my castles, causing me to constantly need repairs.
And the honor is not worth the headache.
All they do is scratch my castles, causing me to constantly need repairs.
And the honor is not worth the headache.
- AuKhan
- Posts: 570
- Joined: Tue Dec 21, 2010 8:43 am
Re: AI overkill
The honor balance can be preserved by having fewer AI attacks, but more honor for each one.
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- Joined: Wed Dec 29, 2010 1:06 am
Re: AI overkill
about 4 months ago, cant find the topic anymore, but there was an major discussion about AI's were spawning too few.
Back then people were complaining about them spawning to few, or when u reach an certain rank that from that point on only wolf castles would appear and nothing else anymore.
The same with wolf Lairs, when they introduced 2 wolf lairs per parish, I thought we had an wolf epidemic on our hands,
and for 2 or 3 days behind eachother, i used my ( old ) County Army to clear up this epidemic,
after those 3 days i noticed they kept coming back no matter how many wolfs i eradicated, they kept reproducing and * like rabbits...
I really hoped just as the "Plague" that this epidemic could be solved, but it cant.
Im in control of an parish in wich i control all 8 spots in, and am the only resident there.
i dont care about the populairty negative they give anymore. i stopped killing ALL wolf lairs, bandit camps and AI castles, about 3 months ago.
i simply do not care anymore. its an unsolveable epidemic, i could continue to waste resources and troops on them, for what. that tiny bit of honor they give. its redicilous.
also, of those 2 wolf lairs, 1 of them always have less than 20 wolfs, and the other has more than 400 wolfs,
its such stupid to setup an fulll 500 army each time for an 6 wolfs wolf lair.
Sure i could scout an wolf lair but for what, if i scout it i want to know how MANY wolfs are in there, not just a big black spot with loads of wolfs u would have to count 1 by 1, argggggg.
ah well, i simply ignore them all, Wolf castles ransacking me? i dont care, i was overproducing everything anyway to much. due to maxing out all research. i actualy welcome the ransacks, to make room in my villages, because im not gonna wait 30 mins per building to delete stuff myself.
Greetings TheProScout
Back then people were complaining about them spawning to few, or when u reach an certain rank that from that point on only wolf castles would appear and nothing else anymore.
The same with wolf Lairs, when they introduced 2 wolf lairs per parish, I thought we had an wolf epidemic on our hands,
and for 2 or 3 days behind eachother, i used my ( old ) County Army to clear up this epidemic,
after those 3 days i noticed they kept coming back no matter how many wolfs i eradicated, they kept reproducing and * like rabbits...
I really hoped just as the "Plague" that this epidemic could be solved, but it cant.
Im in control of an parish in wich i control all 8 spots in, and am the only resident there.
i dont care about the populairty negative they give anymore. i stopped killing ALL wolf lairs, bandit camps and AI castles, about 3 months ago.
i simply do not care anymore. its an unsolveable epidemic, i could continue to waste resources and troops on them, for what. that tiny bit of honor they give. its redicilous.
also, of those 2 wolf lairs, 1 of them always have less than 20 wolfs, and the other has more than 400 wolfs,
its such stupid to setup an fulll 500 army each time for an 6 wolfs wolf lair.
Sure i could scout an wolf lair but for what, if i scout it i want to know how MANY wolfs are in there, not just a big black spot with loads of wolfs u would have to count 1 by 1, argggggg.
ah well, i simply ignore them all, Wolf castles ransacking me? i dont care, i was overproducing everything anyway to much. due to maxing out all research. i actualy welcome the ransacks, to make room in my villages, because im not gonna wait 30 mins per building to delete stuff myself.
Greetings TheProScout
"We will spend our lives fighting to secure this Imperium,
and then I fear we will spend the rest of our days fighting to keep it intact...
In the far future, there will be only war."