AI Overkill ?

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AuKhan
Posts: 570
Joined: Tue Dec 21, 2010 8:43 am

Re: AI Overkill ?

Post by AuKhan »

AIs that can be attacked are at least an opportunity for some fun.
But the AI attacks are a nuisance. They are not difficult, just a headache.

Some people like the AI attacks. Probably because the PvP in this game is flawed.
It would be a good solution to increase the AIs that we can attack, and eliminate those that we can't.
And significantly increase the effectiveness of diplomacy to 90%.
This would reduce the nuisance headache for those of us who are bored and tired of the AI attacks.
And those who like the AI can attack them more, and turn off diplomacy to be attacked more.
Renegade1959
Posts: 35
Joined: Tue Mar 08, 2011 2:15 am

Re: AI Overkill ?

Post by Renegade1959 »

That's one of the reasons I'm quitting the game. You have a choice, either constantly fight the AI & have no troops to combat other platers with, or you combat other players & let the AI pull down your parrish popularity so you can't build troops. This easily can be seen as to why it is being done & anyone that can't see it is blind. It's to force people into buying card packs to supplement their armies & playing. That way Stronghold keeps the big dollar rolling in. The other reason is players that constantly hide under protection, then drop protection to launch attacks, then immediately re-protect themselves to prevent retaliation. There should have been a monk power to remove protection. But alas, the powers in the game aren't balanced & probably never will. At least I know I won't be around to see any future changes. I'm finished with this games *.
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AuKhan
Posts: 570
Joined: Tue Dec 21, 2010 8:43 am

Re: AI Overkill ?

Post by AuKhan »

Yes. I keep hoping Firefly will fix these serious problems.
They have built a fabulous game, with great features.
But, the combat aspect is severely crippled by excessively powerful monk capabilities.
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AuKhan
Posts: 570
Joined: Tue Dec 21, 2010 8:43 am

Re: AI Overkill ?

Post by AuKhan »

I think it would be good if new villages did not get attacked by AIs during the peacetime.
For low ranked and newer players these attacks are difficult.
For higher ranked players they are insignificant, and just a nuisance.
In all, AI attacks during village peacetime are of no meaningful benefit, and hurt new players.
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AuKhan
Posts: 570
Joined: Tue Dec 21, 2010 8:43 am

Re: AI Overkill ?

Post by AuKhan »

I believe so.
Jumpin
Posts: 41
Joined: Thu Nov 04, 2010 1:33 pm

Re: AI Overkill ?

Post by Jumpin »

They should let us kill bandit camps too! <^.^>
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