Feedback on New World Types
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- Posts: 137
- Joined: Tue Apr 08, 2014 3:49 am
Re: Feedback on New World Types
I have a practical choice: you know how all of the main games had an economic and military campaign? well we need a Economy world:
a map of England that is as large as USA
no kings
you're automatically placed in a house at start, you may choose from any 3 that are opened
you are given a partly built village with 1-3 woodcutters, 1-3 stonecutters and 1 random food building, 1 market with 2 merchants
you are placed in a random village type
the king appoints people to run parishes
glory is replaced by Esteem
the king sends you orders in the form of timed quests, succeeding brings the house esteem, you some honor and whatever other bonuses the king wishes to place
wolves roam the map in the beginning of it- they move like rats but from hotspot to hotspot and they send out attacks at your villages- they can kill villagers if you dont have wooden walls- which is the highest level you can research
Parish capitals are the main army force in the nation and they cannot attack players- only wolves and bandits
No more AI castles
and i am too bored with this idea now to continue lol ...
a map of England that is as large as USA
no kings
you're automatically placed in a house at start, you may choose from any 3 that are opened
you are given a partly built village with 1-3 woodcutters, 1-3 stonecutters and 1 random food building, 1 market with 2 merchants
you are placed in a random village type
the king appoints people to run parishes
glory is replaced by Esteem
the king sends you orders in the form of timed quests, succeeding brings the house esteem, you some honor and whatever other bonuses the king wishes to place
wolves roam the map in the beginning of it- they move like rats but from hotspot to hotspot and they send out attacks at your villages- they can kill villagers if you dont have wooden walls- which is the highest level you can research
Parish capitals are the main army force in the nation and they cannot attack players- only wolves and bandits
No more AI castles
and i am too bored with this idea now to continue lol ...
- Lord Jon Cornu
- Posts: 151
- Joined: Sun Aug 07, 2011 12:31 am
- Location: Mundo 1, Global Conflict.
Re: Feedback on New World Types
I like that idea, it might seem like an "easy world" with interesting non-warrior challenges
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- Posts: 137
- Joined: Tue Apr 08, 2014 3:49 am
Re: Feedback on New World Types
personally I played SH games for the story (that gets disappointing starting SH2- it was OK though cause they had kingmaker ^_^ ) and I loved doing both sets, because it lets a person think about more than killing
they need to make "Complete Stronghold" Online and Multi-Platform, with a map that includes parts of Saxon lands and french lands, and has every troop type, building, embellishment, and random event in all of the games, with other players actions actually affecting the kingdom/Provence/counties/parishes random events...
the ability to build colonies near your city (literally add-on to the city's land coverage- you can pay 10,000 gold and hire a captain and gain like a new page OR you could simply have the land type added on to your city (you start off in lowlands and add a spice trade route so now you have a new area to build in that has a river)***
and includes the * from this game too
and now that i think of it
UPDATED UI
make it where we can actually build the stronghold, the outer villages, stop a trade, turn back scouts do it all Firefly- I know you can, and if you said you would and actually started a few crowd source things with really good incentives you will see people actually pay up
players need to save up our money for a year and buy your company so you work for us
:-p
they need to make "Complete Stronghold" Online and Multi-Platform, with a map that includes parts of Saxon lands and french lands, and has every troop type, building, embellishment, and random event in all of the games, with other players actions actually affecting the kingdom/Provence/counties/parishes random events...
the ability to build colonies near your city (literally add-on to the city's land coverage- you can pay 10,000 gold and hire a captain and gain like a new page OR you could simply have the land type added on to your city (you start off in lowlands and add a spice trade route so now you have a new area to build in that has a river)***
and includes the * from this game too
and now that i think of it
UPDATED UI
make it where we can actually build the stronghold, the outer villages, stop a trade, turn back scouts do it all Firefly- I know you can, and if you said you would and actually started a few crowd source things with really good incentives you will see people actually pay up
players need to save up our money for a year and buy your company so you work for us
:-p
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- Posts: 137
- Joined: Tue Apr 08, 2014 3:49 am
Re: Feedback on New World Types
Bring SH2 here to SHK give us law order rat's gong and daily lives of lords (marriage, actually feasts, tax collector) in a new world!
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- Posts: 137
- Joined: Tue Apr 08, 2014 3:49 am
Re: Feedback on New World Types
and having just read that i will proceed to play stronghold 2 until my leader decides what to do with me
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- Posts: 5
- Joined: Sat Nov 26, 2016 1:05 pm
Re: Feedback on New World Types
hey about which is the start server europe 4
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- Posts: 1
- Joined: Wed Oct 25, 2017 12:41 pm
Re: Feedback on New World Types
The most fun I had was playing this game was early like World 2 Age 1. The same power players are on ever server it seems. I would like to see the game return to it's roots.
How about a pay to play world were cards are not allowed? I would be glad to pay to be on a more balanced field, also limit the the worlds that a player can be on at the same time.
How about a pay to play world were cards are not allowed? I would be glad to pay to be on a more balanced field, also limit the the worlds that a player can be on at the same time.
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- Posts: 5
- Joined: Fri Dec 08, 2017 12:11 am
Re: Feedback on New World Types
when you start next to a multi ac-counter and a auto scout bot you message the gm's like your suppose to you get no reply. befor you know it you wasted all your time and cash cuz yes ofcourse auto bot users have unlimited cards. i see it all over the maps there so easy to find do the gm's even check in on the severs or do the just open and let anything go. i have message a few times now and no reply. my mate has just lost out on £100s pounds of cards cuz this multi auto botting * resporning a full army when the guy should of been banned from day one when i reported him. sad to see such a nice game is left like this.
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- Posts: 7
- Joined: Sat Oct 10, 2015 11:07 am
Re: Feedback on New World Types
yeah one world without Cards would be nice !
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- Posts: 137
- Joined: Tue Apr 08, 2014 3:49 am