castle graphics messed up
- Wilksy
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Re: castle graphics messed up
I have the exact same issue.
VERY frustrating.
VERY frustrating.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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- Wilksy
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Re: castle graphics messed up
Are you playing a Premium Token?chunkycoldmedina wrote:Wait till you have 17 villages... you can't even check if all castles are ok in 1 go!
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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- Wilksy
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Re: castle graphics messed up
Also when trying to attack. Even if the castle is not messed up there are occasions when I can't access the Captain Skills (e.g. timer etc).
AND (there's more), there are occasions when recently obtained castle scout reports I have been sent differ from the castle when I click on it to attack. Weird.
FF please sort.
AND (there's more), there are occasions when recently obtained castle scout reports I have been sent differ from the castle when I click on it to attack. Weird.
FF please sort.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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Re: castle graphics messed up
The next update should fix the graphics problems on the MAC version. Unfortunately it doesn't have to be sent to Apple and then it goes through an Approval process, we are unable to release it directly as we do with the PC version.
- Wilksy
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Re: castle graphics messed up
You can - just not as effectively.chunkycoldmedina wrote:You can't really play without a premium token. The world would be dead from inactivity before you managed to research attacking anything bigger than a wolf lair lol.
But premium tokens are a fair price
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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- Wilksy
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Re: castle graphics messed up
When are Firefly releasing this to Apple?Lord Friendly wrote:The next update should fix the graphics problems on the MAC version. Unfortunately it doesn't have to be sent to Apple and then it goes through an Approval process, we are unable to release it directly as we do with the PC version.
Any idea how long the approval process generally takes?
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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- Wilksy
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Re: castle graphics messed up
Thanks for that.chunkycoldmedina wrote:In my experience the approval process takes 2-3 days.
But this was for a very small app, large apps like SHK may take longer?
Either way its gonna be a very small amount of time in comparison to how long the problem has existed!
I'm glad it's being looked at and the sooner it's sorted the better.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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- Wilksy
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Re: castle graphics messed up
Thinking about it, this may be related to the graphics issue. Troops place off centre of where I actually place them whilst attacking too. This would mean that when I attempt to click on the captain, the selected area may not be the captain at all...Wilksy wrote:Also when trying to attack. Even if the castle is not messed up there are occasions when I can't access the Captain Skills (e.g. timer etc).
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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Re: castle graphics messed up
Hi guys yes I have had the same problems, for about a year and a half I have fought with SHK to get this fixed. I won't get my hopes up until it is actually fixed, they claimed before that they had it fixed but it never was.
- Wilksy
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Re: castle graphics messed up
What setup do you play on?Matlowe wrote:Hi guys yes I have had the same problems, for about a year and a half I have fought with SHK to get this fixed. I won't get my hopes up until it is actually fixed, they claimed before that they had it fixed but it never was.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'
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