for the guy with 24 villages that got wiped in 2 hours, I could see that easily happening. why didn't people join together and help the guy while he was offline? maybe a different house, faction, he's neutral, an enemy? if it's me and I see somebody I'm not aligned with in some way or don't personally know well in a fight, I'm staying out of it, I don't know what the circumstances are and I'd hate to join a fight that I'd later find out I should have taken the other side if I'd known more.
I guess taking over a parish is a new type of rogue player I haven't personally encountered yet, the ones I saw would intentionally stay low level, basically stop leveling once they got captains and such, then they would cap and raze your villages and take those huge bonuses and your resources to do it again, if you squish them, they'd be up and running in a day and do it again where it takes you days to rebuild.
- If a charter is taken by a village under excom, the excom should accompany the captain and apply to the new village also.
- A new village charter should not be allowed to send monks during it's 3-day peacetime. The owner should have to break peacetime to send them.
I agree that something needs to be done about these guys cause they've basically found an exploit in the game mechanics. it's not a glitch or anything, just a sweet spot in the rules that makes them OP, but I'm actually on the fence about this and the other solutions in that list. They could be used against legit players in war just as easily as rogues.
I dont play your world so cant really say to much as dont know about hosues and player bases but how can 1 player reset some guys 24 villages without any help, I know he has a parish but he will have to attack many parishes to obtain enough gold to time just say for example 3 attacks per parish army so thats 72 attacks with full parish army, that is a fair amount of gold so he must have been busy for a fair few hours, why did no one who plays seriously id the village, raid his parishes back, excom him, id everyone around him to prevent this from happening.
even if you're able to fend of a rogue in this manner, if you don't have a lot of people helping out, it's a huge resource drain. how long would it take to recoup all the spent faith points alone? I mostly farm, so I've got *-loads of faith points and cards and card points, and I had to deal with a rogue player once and it was very draining. If I had spent money to recover all the cards I'd lost, that would get pricey.
basically if you get hit by a rogue you either spend weeks rebuilding your villages completely or you spend a few days repairing the damage and weeks recouping the costs, or you pay cash for enough cards to get it done quicker.
the super alliances is just as much of a problem.
I guess I shouldn't offer problems if I don't have solutions, but just felt like chiming in with my 2 cents......for some reason.