Weapons

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Lukorion
Posts: 1
Joined: Fri Feb 25, 2011 10:43 pm

Weapons

Post by Lukorion »

I love the PC game in which you have access to Fire Ballistas and Trebuchetts. We should have these in the game here also. Other troops should be brought in such as the assassins or our ability to build and use Knights. Just my thought on the matter.

Thanks
Gwtheyrn
Posts: 22
Joined: Mon Feb 28, 2011 3:19 pm

Re: Weapons

Post by Gwtheyrn »

You can build ballistae to defend a castle, and catapults to attack it. Knights are a unit which charges from the keep. More an annoyance than anything, mostly. Cavalry is not very useful in siege warfare.
Killoth
Posts: 59
Joined: Sat Dec 08, 2012 4:00 am

Re: Weapons

Post by Killoth »

This is a good time to mention, this is where you need a mini attacking menu to select how you plan to attack. Maybe adding points (to choose from) so you cant have everything to dominate with.

5 polemen to defend cats
Align 5x5 etc for attacking posture etc..
slight defences for the attacking..
and make the attacking map larger i think.

good idea for the future
Killoth
Posts: 59
Joined: Sat Dec 08, 2012 4:00 am

Re: Weapons

Post by Killoth »

david seeing that alot more now. I agree it does take awhile to setup a single AI attack.

ok bad idea on the bigger map thingy :(
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Sir Xman
Posts: 247
Joined: Thu Nov 04, 2010 4:25 pm
Location: Cardiff Wales

Re: Weapons

Post by Sir Xman »

Clearly you have not seen the true power of Sally forth.

http://www.youtube.com/watch?v=HXjb58REuJU
Xman General Order of the Honey Badger
Chief Sinner of the House of Sinnners
Retired Sheriff of Dyfed
Retired Governor of Mid Wales
Retired King of Wales
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