loading oil pots/troops presets when a smelter is destroyed

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Lord Darko900
Posts: 964
Joined: Fri Nov 22, 2013 5:19 am

loading oil pots/troops presets when a smelter is destroyed

Post by Lord Darko900 »

So i have a troop/oil pots placement ( preset ) saved. if few of the smelters in the castle are destroyed then you won't be able to load that preset because of not having enough smelters to replace the oil pots, because the preset still loads all of the oil pots.

This is probably one of the most annoying things that happens whenever i repair a castle with a smelters destroyed. so please fix that * by making the saved preset load oil pots depending on the maximum number of allowed oil pots at the time and randomly remove the extra ones.
Yoooooooooo
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Lord Darko900
Posts: 964
Joined: Fri Nov 22, 2013 5:19 am

Re: loading oil pots/troops presets when a smelter is destro

Post by Lord Darko900 »

.
Yoooooooooo
Esoteric Paradigm
Posts: 577
Joined: Sat Feb 15, 2014 5:16 am

Re: loading oil pots/troops presets when a smelter is destro

Post by Esoteric Paradigm »

Please supply more detail.
How many pots were there? Were they old or new pots and who made them?
What sort of oil did you put in them - was it fresh or old oil?
What did you have for breakfast that morning and was it a cloudy day?
Were your feet flat on the floor as you tried to load the preset?
Without more detail they simply cannot fix the problem or even reply.
If you provide more detail it increases your chances of a response from 0 to 0.0000001%
trickthat
Posts: 195
Joined: Thu Sep 04, 2014 11:45 am

Re: loading oil pots/troops presets when a smelter is destro

Post by trickthat »

That is the same as loading a preset made with guard houses in play and then loading it later and having too many troops....it's the way the game is....
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