Dev Diary: Era Worlds & Gameplay Changes

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lord_vincent12
Posts: 11
Joined: Thu May 26, 2016 8:21 am

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by lord_vincent12 » Wed Mar 29, 2017 9:16 pm

I really like the new Era System except of the fact that a house can only hold maximal 100 players (5 factions a 20 players).
Would be awesome if that can be changed for the next world. Otherwise just too many sister houses exist on the same time with the main house what leads definitely into interior conflicts destroying the server.

lord_vincent12
Posts: 11
Joined: Thu May 26, 2016 8:21 am

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by lord_vincent12 » Thu Mar 30, 2017 7:50 am

I don't think it's horrible, the fp limitation prevents that people who farmed hundred of days have too much influence, razing activated as Prince gives new players a chance to build up.

And with the mobile versions release the player base will grow anyway and new players won't quit so fast :-)

Lord Rothchild
Posts: 14
Joined: Wed May 14, 2014 1:26 pm

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by Lord Rothchild » Tue Apr 04, 2017 4:44 am

lord_vincent12 wrote:I don't think it's horrible, the fp limitation prevents that people who farmed hundred of days have too much influence, razing activated as Prince gives new players a chance to build up.

And with the mobile versions release the player base will grow anyway and new players won't quit so fast :-)

Oh, new players will quit when they realize what a money pit this game is. They may get a few heavy spenders, but I can tell you right now that the player base they are thinking that they are going to get from Mobile, is not going to be a reality, people put money in Mobile games, but those games are games, that get updates, patches, improvements, and constant for-the-better changes.

Not a game that hasn't really been changed since release.

:lol:

ElectrickSabers
Posts: 180
Joined: Mon Apr 11, 2011 6:22 pm

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by ElectrickSabers » Wed Apr 05, 2017 8:06 pm

Lord Rothchild wrote:
lord_vincent12 wrote:I don't think it's horrible, the fp limitation prevents that people who farmed hundred of days have too much influence, razing activated as Prince gives new players a chance to build up.

And with the mobile versions release the player base will grow anyway and new players won't quit so fast :-)

Oh, new players will quit when they realize what a money pit this game is. They may get a few heavy spenders, but I can tell you right now that the player base they are thinking that they are going to get from Mobile, is not going to be a reality, people put money in Mobile games, but those games are games, that get updates, patches, improvements, and constant for-the-better changes.

Not a game that hasn't really been changed since release.

:lol:
i guess if you throw out the massive update this entire thread is about you are correct. they have not changed it since releases. However for those of us with a clue, we can read this thread and see there is a massive new update to the game. They have listened to community and made a lot of changes. Time will tell if they were good or not.

Also within the last year they changed the worlds so they can be closed instead of going on forever, but I guess that's not a change.

And you can play this game quite a bit without spending money, over the course of a world there are a ton of people who don't spend money that contribute to houses.

Lord Rothchild
Posts: 14
Joined: Wed May 14, 2014 1:26 pm

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by Lord Rothchild » Wed Apr 05, 2017 10:34 pm

ElectrickSabers wrote:
Lord Rothchild wrote:
lord_vincent12 wrote:I don't think it's horrible, the fp limitation prevents that people who farmed hundred of days have too much influence, razing activated as Prince gives new players a chance to build up.

And with the mobile versions release the player base will grow anyway and new players won't quit so fast :-)

Oh, new players will quit when they realize what a money pit this game is. They may get a few heavy spenders, but I can tell you right now that the player base they are thinking that they are going to get from Mobile, is not going to be a reality, people put money in Mobile games, but those games are games, that get updates, patches, improvements, and constant for-the-better changes.

Not a game that hasn't really been changed since release.

:lol:
i guess if you throw out the massive update this entire thread is about you are correct. they have not changed it since releases. However for those of us with a clue, we can read this thread and see there is a massive new update to the game. They have listened to community and made a lot of changes. Time will tell if they were good or not.

Also within the last year they changed the worlds so they can be closed instead of going on forever, but I guess that's not a change.

And you can play this game quite a bit without spending money, over the course of a world there are a ton of people who don't spend money that contribute to houses.
Wrong. It is a not a massive update. They changed a couple things and limited the amount of players to Factions and Houses, this game is a joke and always will be. When credit card players get a brain and stop playing this game, it will die, and thank god for that.

And, to tell me that you can the game without spending is lie, unless you are meaning having no life, and playing multiple worlds to make up for just one? Because that is no way to play any game, yet in order to play 4 free so speak that's exactly what you'd have to do, you can't compete with Credit Card Warriors on any serious levels, just for whatever you were building to be wiped out by some dumb * running through blowing money? Yeah, it's comical to say you can play this game without spending money, honestly, and unironically... it's just comical.

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tamer123
Posts: 129
Joined: Tue Jan 31, 2017 5:28 am

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by tamer123 » Wed Apr 05, 2017 11:38 pm

they was a thing called rise of the wolf that existed for 2 years
lf you played it actively for a long time you would've been rich on cards
saddly it got closed today but they will launch new AI world in few months

ElectrickSabers
Posts: 180
Joined: Mon Apr 11, 2011 6:22 pm

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by ElectrickSabers » Thu Apr 06, 2017 1:39 pm

Lord Rothchild wrote: Not a game that hasn't really been changed since release.
Lord Rothchild wrote:
It is a not a massive update. They changed a couple things
One of these is not like the other.

And it is a massive update they completely changed how the worlds work.

Also there are tons of people who don't spend money and are valuable members of houses. Meatball, Micha, Lord Slayer are all people who don't buy cards or buy very few and are all valuable to their factions and houses.

Here's a fact most people don't realize, spend money really doesn't make you a better player. It may make you a faster player and able to recover from attacks faster, but it doesn't make you better.

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Fire Fry
Posts: 21
Joined: Sat Apr 08, 2017 5:34 am
Location: White House Dumpster

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by Fire Fry » Sat Apr 08, 2017 6:28 am

ElectrickSabers wrote: Here's a fact most people don't realize, spend money really doesn't make you a better player. It may make you a faster player and able to recover from attacks faster, but it doesn't make you better.
While I would concede your point, It is my view that a player with time, talent and money will get a lot further than that same player nix the cash.

Having the ability to generate unlimited castle defense and army cards make a heck of a difference, case and point Dave1 on GC holding sections of the middle east against entire factions.

Haruhion
Posts: 1
Joined: Wed Apr 19, 2017 8:54 pm

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by Haruhion » Wed Apr 19, 2017 8:57 pm

Can I use my PC account in both android and PC?

meatball2k
Posts: 2258
Joined: Sat Dec 08, 2012 11:13 am

Re: Dev Diary: Era Worlds & Gameplay Changes

Post by meatball2k » Thu Apr 20, 2017 8:41 pm

ElectrickSabers wrote:
Lord Rothchild wrote: Not a game that hasn't really been changed since release.
Lord Rothchild wrote:
It is a not a massive update. They changed a couple things
One of these is not like the other.

And it is a massive update they completely changed how the worlds work.

Also there are tons of people who don't spend money and are valuable members of houses. Meatball, Micha, Lord Slayer are all people who don't buy cards or buy very few and are all valuable to their factions and houses.

Here's a fact most people don't realize, spend money really doesn't make you a better player. It may make you a faster player and able to recover from attacks faster, but it doesn't make you better.
I always knew ES was a good guy :-)
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