With new additions to the original fast-paced Domination rule set for gameplay, ‘Domination 3′ promises to be even more thrilling and action-packed than the last:
Core to the Domination World is the following gameplay rule set:
[td0]Time limit of 180 days, after which the world ends.[/td0][/tr]
[td0]There will be no quests which give Glory Points as a reward.[/td0][/tr]
[td0]The cost for Influence will rise to 100 Faith points.[/td0][/tr]
[td0]The number of charters spawned on the map will be reduced by day 15 and stopped completely by day 30.[/td0][/tr]
[td0]Maximum tax rate has been increased from 9 to 50 and the amount of gold received from taxes is doubled.[/td0][/tr]
[tr][td0]6.[/td0]
[td0]Flags in capitals spawn three times as quickly.[/td0][/tr]
[tr][td0]7.[/td0]
[td0]The spawn rate of Treasure Castles has been doubled. They may be attacked once every 12 hours.[/td0][/tr]
[td0]Interdiction cannot be researched or used.[/td0][/tr]
[tr][td0]9.[/td0]
[td0]Build speeds quadrupled for buildings and castles in villages and capitals.[/td0][/tr]
[tr][td0]10.[/td0]
[td0]Research times reduced by half.[/td0][/tr]
[tr][td0]11.[/td0]
[td0]No Glory Rounds or Ages. The House with the most Glory Points when the world ends will be declared winner.[/td0][/tr]
[tr][td0]12.[/td0]
[td0]Unique Platinum Card Pack with rare cards for all players in the winning House, in addition to multiple Ultimate, Super and Random Card Packs.[/td0][/tr]
[tr][td0]13.[/td0]
[td0]Other prizes for players who reach the top of each Leaderboard.[/td0][/tr]
[tr][td0]14.[/td0]
[td0]New map borders based on the kingdoms of the Anglo-Saxon era British Isles, with more Kingships available.[/td0][/tr]
[tr][td0]15.[/td0]
[td0]Houses limited to 3 factions. The first faction to apply is accepted automatically, all other factions must be voted in.[/td0][/tr]
[tr][td0]16.[/td0]
[td0]Players are allowed almost twice as many villages per research level.[/td0][/tr]
[tr][td0]17.[/td0]
[td0]Twice as much Honour from Banquets.[/td0][/tr]
[tr][td0]18.[/td0]
[td0]Rank needed to start a Faction reduced to Alderman (12).[/td0][/tr]
[tr][td0]19.[/td0]
[td0]Peacetime on first village reduced from 5 days to 3.[/td0][/tr]
[tr][td0]20.[/td0]
[td0]No Honour penalty for attacking players at the same Rank or higher, except when razing.[/td0][/tr]
[tr][td0]21.[/td0]
[td0]Faction members can now attack each other.[/td0][/tr]
[tr][td0]22.[/td0]
[td0]Additional vassals per rank.[/td0][/tr]
[tr][td0]23.[/td0]
[td0]Monks can now influence county capitals.[/td0][/tr][/table]