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 Domination World 3 is Now Open 
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Joined: Tue Mar 19, 2013 9:08 am
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Post Domination World 3 is Now Open
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The rumours that have been silently uttered with a trembling voice by Lords and Ladies across the Kingdoms has now been confirmed: Domination World will return to separate the heroes from the scoundrels. This new World will once again see the bravest and most honourable masters fight for dominance over the Kingdom, their names’ immortalised in the chronicles of Stronghold Kingdoms’ Hall of Legends. http://bit.ly/shkhoh



With new additions to the original fast-paced Domination rule set for gameplay, ‘Domination 3′ promises to be even more thrilling and action-packed than the last:

Core to the Domination World is the following gameplay rule set:


1. Time limit of 180 days, after which the world ends.
2. There will be no quests which give Glory Points as a reward.
3. The cost for Influence will rise to 100 Faith points.
4. The number of charters spawned on the map will be reduced by day 15 and stopped completely by day 30.
5. Maximum tax rate has been increased from 9 to 50 and the amount of gold received from taxes is doubled.
6. Flags in capitals spawn three times as quickly.
7. The spawn rate of Treasure Castles has been doubled. They may be attacked once every 12 hours.
8. Interdiction cannot be researched or used.
9. Build speeds quadrupled for buildings and castles in villages and capitals.
10. Research times reduced by half.
11. No Glory Rounds or Ages. The House with the most Glory Points when the world ends will be declared winner.
12. Unique Platinum Card Pack with rare cards for all players in the winning House, in addition to multiple Ultimate, Super and Random Card Packs.
13. Other prizes for players who reach the top of each Leaderboard.
14. New map borders based on the kingdoms of the Anglo-Saxon era British Isles, with more Kingships available.
15. Houses limited to 3 factions. The first faction to apply is accepted automatically, all other factions must be voted in.
16. Players are allowed almost twice as many villages per research level.
17. Twice as much Honour from Banquets.
18. Rank needed to start a Faction reduced to Alderman (12).
19. Peacetime on first village reduced from 5 days to 3.
20. No Honour penalty for attacking players at the same Rank or higher, except when razing.
21. Faction members can now attack each other.
22. Additional vassals per rank.
23. Monks can now influence county capitals.


Thu Jul 28, 2016 2:52 pm
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