The Final Age

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warlord1799
Posts: 59
Joined: Wed Aug 13, 2014 2:21 am

Re: The Final Age

Post by warlord1799 »

What was so wrong with making the wolf world for age 6 update or after age 6 everyone gets reset the age gets reset. We keep our rank gold honor fp for an advantange against the wolf how can that be so hard for you guys to accomplish.
meatball2k
Posts: 2261
Joined: Sat Dec 08, 2012 11:13 am

Re: The Final Age

Post by meatball2k »

KILL THE WORLDS - I wouldn't even let them have the choice eventualy with the rate of worlds opening and the player base there will be a handful of people per worlds and the game will be dead.

A good business decision would be to libve up to the rewards of final age and end the world. Let those people play other worlds or other games.
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AnotherSmith
Posts: 37
Joined: Fri Nov 22, 2013 12:19 am

Re: The Final Age

Post by AnotherSmith »

With the smaller factions, can the email groups be increased from 40 to 60? Or even better, 100? Communication becomes more critical with the smaller factions, so the need for larger email groups becomes necessary.

Another email feature that would be wonderful would be the ability to add or delete people from the group, without having to re-create the group from scratch, such as with Outlook or any other email system.
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Wilksy
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Re: The Final Age

Post by Wilksy »

meatball2k wrote:KILL THE WORLDS - I wouldn't even let them have the choice eventualy with the rate of worlds opening and the player base there will be a handful of people per worlds and the game will be dead.

A good business decision would be to libve up to the rewards of final age and end the world. Let those people play other worlds or other games.
Meatball is correct imo. Much as I hate the idea of losing all the hard earned honour/faith/gold/research/vills etc, many worlds are dying as-is and a shake up is necessary.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'

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Wilksy
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Re: The Final Age

Post by Wilksy »

AnotherSmith wrote:With the smaller factions, can the email groups be increased from 40 to 60? Or even better, 100? Communication becomes more critical with the smaller factions, so the need for larger email groups becomes necessary.

Another email feature that would be wonderful would be the ability to add or delete people from the group, without having to re-create the group from scratch, such as with Outlook or any other email system.
In-game communications have always been poor at best. This is one area where FF can dramatically improve the game for the benefit of all players.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'

W. C. Fields
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Lord Darko900
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Re: The Final Age

Post by Lord Darko900 »

Wilksy wrote:
meatball2k wrote:KILL THE WORLDS - I wouldn't even let them have the choice eventualy with the rate of worlds opening and the player base there will be a handful of people per worlds and the game will be dead.

A good business decision would be to libve up to the rewards of final age and end the world. Let those people play other worlds or other games.
Meatball is correct imo. Much as I hate the idea of losing all the hard earned honour/faith/gold/research/vills etc, many worlds are dying as-is and a shake up is necessary.
However it's not guaranteed that closing old worlds will somehow increase the number of players in a new world
Yoooooooooo
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Wilksy
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Re: The Final Age

Post by Wilksy »

True there are no guarantees. However, if FF just keep opening new worlds the player base will just keep diluting further and further.
'If at first you don't succeed, try, try again. Then quit. There's no point in being a * fool about it.'

W. C. Fields
warlord1799
Posts: 59
Joined: Wed Aug 13, 2014 2:21 am

Re: The Final Age

Post by warlord1799 »

Why should the players get punished for killing the worlds when its fireflies own fault for creating more worlds when they could of added every new world they have into the english servers instead of making new servers. They should of stopped making new servers after w9 imo and if they wanted to make something new pick one random world and update it.
warlord1799
Posts: 59
Joined: Wed Aug 13, 2014 2:21 am

Re: The Final Age

Post by warlord1799 »

Imo you guys announced the final victory age to early now there is to much controversy over the situation. This update is not for everyone its for the select few. and 90% if not all the people in this thread probably wont even win the rewards.

Any one player has the capability to end a server now every player from cross worlds will make an account on each world just to close them even thoughs on other servers can create accounts before age 6 ends. This whole update doesn't even make since to me.
meatball2k
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Re: The Final Age

Post by meatball2k »

warlord1799 wrote:Imo you guys announced the final victory age to early now there is to much controversy over the situation. This update is not for everyone its for the select few. and 90% if not all the people in this thread probably wont even win the rewards.

Any one player has the capability to end a server now every player from cross worlds will make an account on each world just to close them even thoughs on other servers can create accounts before age 6 ends. This whole update doesn't even make since to me.
I will be trying my best to bring people back to old worlds for age 6 in w7 or w5 and finish them off. It totally depends on what's happening in my main world as to how it will work out but I will try my hardest.

And players are not being punished its just the way FF plays the game, I know everyone has different play styles but surely farming constantly and worrying about rogue players is boring as *, no Offence to world 7 players but the best players there now where the whipping boys in age 1. I understand why they worry because if the good players do come back to worlds for end of age war those farmers who have stuck out 3,4 and 5 years of game play will probably lose out. It will create a great end of world battle though, well it would have until FF killed the rewards which would have enticed players to return.

It may also not entice players to come to new worlds by closing olds but what do FF gain from keeping them open... not a lot. They know where the money lies and its in new worlds.
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