November Update Notes

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Lord Friendly
Posts: 849
Joined: Thu Nov 04, 2010 10:18 am

November Update Notes

Post by Lord Friendly »

Firefly Studios wrote:Released: 6th November 2014
Version Number:
Appr. Size: 32MB
Update Contents

New Cards
  • A batch of 20 brand new cards has been released!

All the new cards can be found in the random packs and are available as free cards from veteran levels.

Including:
[tr][th]Image[/th]
[th]Card Name[/th]
[th]Card Description[/th]
[th]Image[/th]
[th]Card Name[/th]
[th]Card Description[/th][/tr]
[tr][td]Image[/td]
[td]Expert Iron Smelting[/td]
[td]Large increase in iron output.[/td]
[td]Image[/td]
[td]Expert Armour Working[/td]
[td]Large increase in armour output.[/td][/tr]
[tr][td]Image[/td]
[td]Expert Salt Working[/td]
[td]Large increase in salt delivered to the keep.[/td]
[td]Image[/td]
[td]Expert Fine Attire[/td]
[td]Large increase in silk delivered to the keep.[/td][/tr]
[tr][td]Image[/td]
[td]Expert Protection[/td]
[td]Increases the length of interdiction given by monks.[/td]
[td]Image[/td]
[td]Expert Excommunication[/td]
[td]Increases the length of any issued excommunications.[/td][/tr]
[tr][td]Image[/td]
[td]Expert Absolution[/td]
[td]Bigger reduction when absolving excommunications.[/td]
[td]Image[/td]
[td]Huge Vegetables Haul[/td]
[td]Adds a massive amount of vegetables to your granary.[/td][/tr]
[tr][td]Image[/td]
[td]Huge Fish Haul[/td]
[td]Adds a massive amount of fish to your granary.[/td]
[td]Image[/td]
[td]Huge Ale Haul[/td]
[td]Adds a massive amount of ale to your inn.[/td][/tr]
[tr][td]Image[/td]
[td]Huge Pitch Haul[/td]
[td]Adds a massive amount of pitch to your stockpile.[/td]
[td]Image[/td]
[td]Huge Silk Haul[/td]
[td]Adds a massive amount of silk to your keep.[/td][/tr]
[tr][td]Image[/td]
[td]Expert Guardhouses[/td]
[td]More troops can be placed in the castle, whilst card is in play.[/td]
[td]Image[/td]
[td]Expert Stone Structures[/td]
[td]Stronger stone towers and gatehouses.[/td][/tr]
[tr][td]Image[/td]
[td]Expert Moats[/td]
[td]Deeper moats, that take longer to fill in.[/td]
[td]Image[/td]
[td]Expert Oil Pots[/td]
[td]Oil spreads much further from the pot.[/td][/tr]
[tr][td]Image[/td]
[td]Mercenaries[/td]
[td]A regiment of swordsmen.[/td]
[td]Image[/td]
[td]Monks Large[/td]
[td]A large group of monks arrive at the castle.[/td][/tr]
[tr][td]Image[/td]
[td]Instant Blacksmith[/td]
[td]Place this building instantly and for free.[/td]
[td]Image[/td]
[td]Instant Tailors Workshop[/td]
[td]Place this building instantly and for free.[/td][/tr]
[tr][td][/td][/tr][/table]
TokHaar
Posts: 69
Joined: Sat Jun 01, 2013 12:26 pm

Re: November Update Notes

Post by TokHaar »

well done firefly, you have officially killed the game
Morodin88
Posts: 232
Joined: Wed Oct 01, 2014 2:15 pm

Re: November Update Notes

Post by Morodin88 »

And I am out. That's it. done. The defense cards where broken enough but adding more monking cards? Adding bloody more cards for the heavy carders? you know what I'm out. I would say its been fun but it hasn't.
Greygamer
Posts: 115
Joined: Mon Feb 10, 2014 12:07 pm

Re: November Update Notes

Post by Greygamer »

Don't some of these cards already exist?
Greygamer
Posts: 115
Joined: Mon Feb 10, 2014 12:07 pm

Re: November Update Notes

Post by Greygamer »

Morodin88 wrote:And I am out. That's it. done. The defense cards where broken enough but adding more monking cards? Adding bloody more cards for the heavy carders? you know what I'm out. I would say its been fun but it hasn't.
If it hasn't been fun why did you continue to play :roll:
LittlePixie
Posts: 7
Joined: Wed Sep 10, 2014 12:48 pm

Re: November Update Notes

Post by LittlePixie »

Expert Protection, Expert Excom, Expert Absolve.

P2W strikes again!

No wonder all of the 'most helpful' reviews on Steam when I looked a day or 2 ago were negative and complaining of the p2w nature of this game.
Morodin88
Posts: 232
Joined: Wed Oct 01, 2014 2:15 pm

Re: November Update Notes

Post by Morodin88 »

Greygamer wrote:If it hasn't been fun why did you continue to play
I'm a stubborn fool who believed stronghold would see the error of their ways. I stayed for the friends that I surrounded myself with. I Stayed because of the non heavy carders that stood up against everything the carders did to world 9 (Tokhaar, Miladey Skye, Grandy and the rest of the Hammers of * and my recruits from anarchy) but this is the final straw I'm out.

With expert stone structures expert oil pots and expert moats a heavy carder wont even have to ID anymore and when they do they will get double the amount we do. FP is the one thing we had half a chance with but the monking cards broke the game and now This level of defense cards will make sure that the game is now strictly pay to win.
brianflame5
Posts: 4
Joined: Thu Sep 04, 2014 11:15 am

Re: November Update Notes

Post by brianflame5 »

aw come on its no that bad i think im going to like this cause i monk a lot :)
TokHaar
Posts: 69
Joined: Sat Jun 01, 2013 12:26 pm

Re: November Update Notes

Post by TokHaar »

it takes 9-11 full attacks to take a heavy carder in the current live game, with these new cards the amount to break and raze a fully built castle will be near 15 attacks that's around 900 cats and over 4500 archers. oh yeah and they can just buy a charter and card up a new castle and village INSTANTLY. then we have the faith system, the only balanced part of the game and firefly have just shat all over it
brianflame5
Posts: 4
Joined: Thu Sep 04, 2014 11:15 am

Re: November Update Notes

Post by brianflame5 »

well i kinda like it :) of course i card a bit but still should make things interesting :)
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