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 Update Notes - 2.0.13.1 - 09/01/14 
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Joined: Wed Oct 26, 2011 1:08 am
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Location: WI, USA
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
CraccerCorsa wrote:
Just a question did everyone who reports problems with the last patch, update their Flash Player to the newest version (Version 12.0.0.43) aswell?

i use the last version of it and i am experiencing the lag too.
so if anyone who DON`T experience a lag could check which Flash Player version they use and post it.
would be nice to know.

SHK is not a browser based game and therefore doesn't list Flash in the system requirements or utilize it. It's more likely your problems are caused by .net or directx patches pushed by Microsoft.

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Fri Jan 17, 2014 8:34 pm
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Joined: Thu Jan 16, 2014 10:28 pm
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
ah ok. thx David for the info ok then i check my .net.
thats the only thing i haven´t checked so far.
corsa

PS:Do you know by chance which .net version is needed for shk?

i have 2.0 ,3.0 ,3.5 & 4.5.1 on my system for various software reasons.
so before i go to check all of them.... :shock:


Sat Jan 18, 2014 2:46 am
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Joined: Thu Nov 04, 2010 9:50 pm
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
I have already sent Ticket
and they say they it is on my side the problem
which means that still does not recognize that it is a mistake on their side

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Sat Jan 18, 2014 3:21 pm
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Joined: Tue Sep 10, 2013 5:36 pm
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
To answer your question DavidSpy, yes I have tried using another computer. I am experiencing the same problem on both computers. And both of these computers are able to run modern games fairly well (Guild Wars 2, StarCraft 2, Diablo 3, Rift, Tera, SWTOR), so I'm not sure why I have been having so much trouble with SHK since the patch. Is it a more demanding and graphic/memory/cpu intensive game than all of those that I listed? Because I thought that the requirements weren't all that extreme and that you didn't need a state of the art gaming computer to run SHK.

-Cyhyraeth


Sat Jan 18, 2014 8:32 pm
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Joined: Thu Nov 04, 2010 11:02 am
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
Has anything been completed? It seems to be working better now...no drag issues....and I'm even running my Pandora Account music now too, so it definitely wasn't a data transfer issue..


Sun Jan 19, 2014 2:19 am
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Joined: Wed Oct 26, 2011 1:08 am
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Location: WI, USA
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
From what I've heard, FF is having difficulty pinpointing the exact problem as they are unable to recreate it which hints at the obscure nature of the problem and it's miniscule scope.

A few days ago in World 7 I noticed a definite negative hit to my frames per second (monitored by Fraps) when on any village or the world map. The problem didn't appear to involve latency in gameplay however and recovered by itself within minutes.

Cyhyraeth wrote:
To answer your question DavidSpy, yes I have tried using another computer. I am experiencing the same problem on both computers. And both of these computers are able to run modern games fairly well (Guild Wars 2, StarCraft 2, Diablo 3, Rift, Tera, SWTOR), so I'm not sure why I have been having so much trouble with SHK since the patch. Is it a more demanding and graphic/memory/cpu intensive game than all of those that I listed? Because I thought that the requirements weren't all that extreme and that you didn't need a state of the art gaming computer to run SHK.

-Cyhyraeth


If you can play those games you should have no problem playing SHK. Many performance issues can be traced back to video card drivers as their root cause, if you have recently installed a new driver try rolling it back.

CraccerCorsa wrote:
ah ok. thx David for the info ok then i check my .net.
thats the only thing i haven´t checked so far.
corsa

PS:Do you know by chance which .net version is needed for shk?

i have 2.0 ,3.0 ,3.5 & 4.5.1 on my system for various software reasons.
so before i go to check all of them.... :shock:


My system shows 4.5.1 version of .net only and I've had no lasting problems running the game. Are you using an older OS? I'm currently on a Windows 7 x64 machine.

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Mon Jan 20, 2014 11:26 pm
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
Summary
Operating System
Windows 7 Professional 32-bit SP1
CPU
Intel Core 2 Duo E7500 @ 2.93GHz 40 °C
Wolfdale 45nm Technology
RAM
4,00GB Dual-Channel DDR2 @ 400MHz (5-5-5-18)
Motherboard
MAXDATA IPI43-TTM (CPU 1) 34 °C
Graphics
Nicht-PnP-Monitor (Standard) (1280x1024@60Hz)
1024MB ATI Radeon HD 4600 Series (Sapphire/PCPartner) 60 °C
Hard Drives
298GB Western Digital WDC WD3200AAJS-00L7A0 ATA Device (SATA) 37 °C
Optical Drives
Optiarc DVD RW AD-7240S ATA Device
Audio
Realtek High Definition Audio

.NET Frameworks installed
v4.5 Full
v4.5 Client
v3.5 SP1
v3.0 SP2
v2.0 SP2
v1.1


Tue Jan 21, 2014 3:18 pm
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Joined: Tue Sep 10, 2013 5:36 pm
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
Has anyone found a fix to this problem yet? It's really making the game unplayable for me. I can't stand waiting 20 seconds for the game to respond after just about every time I send out a scout. Sometimes it's worse and sometimes it's not as bad. But I often end up spending at least as much time waiting for a response as I do actually playing the game. And spending minutes and/or hours every day just waiting really takes a lot of the fun out of the game.

It used to be that how much I could get done in a period of time was determined by how many commands I could give the game. Now it seems that the only real factor is how long I have to wait for a response from the game.

Sometimes I'll log on and try to send out all of my scouts, merchants, and parish armies. I used to be able to get them all out at the same time no problem. But now I have to wait so long for a response that by the time I'm done sending them out some of them have already returned! I really don't know what to do.

-Cyhyraeth


Thu Jan 23, 2014 6:57 pm
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
It's pretty much always been that way for me, I'll send out merchants from my villages to their local parish and about the time I launch the 7th the first will have returned.

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Fri Jan 24, 2014 12:41 am
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Joined: Thu Aug 02, 2012 12:07 am
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Post Re: Update Notes - 2.0.13.1 - 09/01/14
unless you're on dial up or satellite, that behavior from the game is completely unacceptable. I will not financially support a company who cannot fix game breaking lag and have urged others to follow in this example.


Fri Jan 24, 2014 9:35 am
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