Update Notes - 2.0.13.1 - 09/01/14
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Please do not start any New Topics in this Forum.
This Forum is only to be used for News Posts related to updates and any other topics will be removed.
- Fatal
- Posts: 677
- Joined: Fri Nov 05, 2010 11:46 am
Re: Update Notes - 2.0.13.1 - 09/01/14
I like it how they take old card, change it's strenght and price, put new image on it and call "a brand new card" though it's absolutely same just with stronger effect
Left you 7.05.2014
Unbreakable feral spirit
Unbreakable feral spirit
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- Posts: 6
- Joined: Tue Sep 10, 2013 5:36 pm
Re: Update Notes - 2.0.13.1 - 09/01/14
It's working so much better now.
Thanks!
-Cyhyraeth
Thanks!
-Cyhyraeth
- ThatTankGuy
- Posts: 5
- Joined: Sat May 18, 2013 3:59 pm
Re: Update Notes - 2.0.13.1 - 09/01/14
It would be wonderful if we could get the ability to cancel carts/traders, like you can cancel scouts, in the next update.
" A life spent making mistakes is not only more honorable, but more useful than a life spent doing nothing."
- George Bernard Shaw
- George Bernard Shaw
- metroman
- Posts: 883
- Joined: Thu Nov 04, 2010 11:02 am
Re: Update Notes - 2.0.13.1 - 09/01/14
LOL! I want attacks from AI's restarted if I lose so I can get prepared for the attack that was sent and know which side they hit.WRP_Beater wrote:That's been suggested so many times I can't count em all.
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- Posts: 49
- Joined: Thu May 08, 2014 9:18 pm
Re: Update Notes - 2.0.13.1 - 09/01/14
Target System still only works properly if your post is no longer than 1 line. If you write more than that it doesn't show a flag next to your post.