Update Notes - 2.0.7.3 - 06/06/13

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Lord Friendly
Posts: 849
Joined: Thu Nov 04, 2010 10:18 am

Update Notes - 2.0.7.3 - 06/06/13

Post by Lord Friendly »

Firefly Studios wrote:Released: June 6th 2013
Version Number: 2.0.7.3
Appr. Size: 48.41 MB
Turkish World Launched
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[td0]The first Turkish World was launched today[/td0][/tr][/table0]

Zong Payment System (Implemented 29/05/13)
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[td0] A new payment system was added. Zong, this allows you to pay by mobile phone. 44 Countries are supported. [/td0][/tr][/table0]

Update Contents

Ability to remove and favorites markets (exchange)
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[td0]Players can make Markets favourites by placing a star on them or removing them from the list, by clicking on the trash icon.[/td0][/tr][/table0]

(Premium Only) Automatic market search to show best prices
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[td0]When a Premium token is in play the Advanced Trade Options can be used this allows the player to find the highest or low prices by searching the favorite markets and the parishes around you[/td0][/tr][/table0]

Mail - Faction members and Personal Allies
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[td0]Players can find other players associated with their Faction here, these are added automatically. Players you have tagged as Allies can also be found here.[/td0][/tr][/table0]

Resources cannot be wasted in the Village to Capital Village trading screen
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[td0]Resources can no longer be sent to capitals that have no use.[/td0][/tr][/table0]

Ability to tag Players, Factions & Houses as Enemy, Neutral or Ally
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[td0]Players can assign a tag to another player via the 'More Info' screen. This can be either Neutral, Ally or Enemy. Factions and Houses can also be tagged.[/td0][/tr][/table0]

(Premium Only) The auto recruiting panel adds max limits for each troop type
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[td0]Players can set an upper limit for the number of each troop type to be recruited while they are offline and using auto-recruit.[/td0][/tr][/table0]

Improved Lost Connection Issues
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[td0]A warning has been added to warn players if a connection error occurs. When your connection has been re-established to the Stronghold Kingdoms server the warning will automatically close. If you do not wish to wait you can go back to the client, by clicking on the button. [/td0][/tr][/table0]

Mail Abuse Report Panel
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[td0]The user interface has changed for the mail abuse report.[/td0][/tr][/table0]

Additional Changes

Vassal Screen
This now shows you how many vassals you have and the rank of your liege lord.

Research screen
If you roll over the queued researches it shows you the name of the research and how long it'll be before that research is completed.

Village List
Fixed the delay when selecting an item in the list.
Displays the total amount of villages you have.

New Charges in the shield designer
All house charges have been added to the shield designer for all players above rank 7 to use.
prdla
Posts: 17
Joined: Wed Jun 01, 2011 12:33 pm

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by prdla »

So as up till now we were able to overdonate to parish guilds in order to perform ur crazy 20 k packets donations quests, now u took this feature away?? r u gone comepletely mad?
User avatar
Sudema
Posts: 49
Joined: Thu May 02, 2013 11:12 am
Location: W4, W7 and Europe

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by Sudema »

prdla wrote:So as up till now we were able to overdonate to parish guilds in order to perform ur crazy 20 k packets donations quests, now u took this feature away?? r u gone comepletely mad?
Sending resourches is different from donating to guilds.
hossy
Posts: 8
Joined: Tue Sep 06, 2011 8:42 pm

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by hossy »

hehe

its about traders can not send more ressources as storage is available

there is nothing about donations

" advantage for those who can read"
User avatar
Lt.Columbo
Posts: 343
Joined: Thu Aug 30, 2012 6:57 pm

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by Lt.Columbo »

thank you for another good update FF :D
lead a house they said,glory and fame awaits..burning eyes and headaches from reading tons of mail is what i got.exec_killfun1.0
Biotot
Posts: 335
Joined: Wed Aug 22, 2012 6:14 am

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by Biotot »

Oh yes,

Merchant updates. I couldn't be happier for the game lol.

Thanks FF, it was pretty needed.


edit* question about auto recruiting, I know it only does a max number, but will it recruit to a ratio of units or will it recruit to a max of one type then begin the other types?
They tried to excom 5 people
A sane person wouldn't do maintenance on 30 villages and continue to call it fun. W6, now farmville for all.
PsyMan
Posts: 12
Joined: Fri Nov 23, 2012 8:52 pm

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by PsyMan »

Its a pillagers dream come true, does this mean I can attempt to send stuff to a potential target to see if there is anything in his/her village worth pillaging? :P EDIT: Reread the update, capitals only LOL, shame :twisted:
Last edited by PsyMan on Thu Jun 06, 2013 11:58 am, edited 1 time in total.
PsyMan
Posts: 12
Joined: Fri Nov 23, 2012 8:52 pm

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by PsyMan »

market fair prices is a most welcome feature, been longing for the ability to do that for ever and a day. Good work.
bukland
Posts: 338
Joined: Thu Nov 04, 2010 4:12 pm

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by bukland »

wow FF 2 very good updates in a row. :D
thanks.
User avatar
Graywolf8787
Posts: 60
Joined: Wed Apr 03, 2013 7:49 am
Location: W7

Re: Update Notes - 2.0.7.3 - 06/06/13

Post by Graywolf8787 »

Very nice Job FF very helpful changes! :D

Would it be possible also to maybe create a hold button on the granary also in another patch please? just so you can stockpile certain foods for selling, donating etc. same as stronghold crusader :)

Thanks again for these changes!! :D
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