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attack on return of the wolf

Posted: Tue Dec 04, 2018 1:06 pm
by jovaljo
super world but much too much attack and much too long
even a castle cleared with 520 troops lost in one night

1 looting of the pig
1 looting of the wolf
2 captain attacks has 136 catapults

what village can resist offline if you have a model I want the reports please

big thanks in advance jovaljo

Re: attack on return of the wolf

Posted: Wed Dec 05, 2018 6:38 am
by DontBeaWuss
Other than being online during the invasions so that you can repair after each captain attack....play all your best defence cards...that's the only way to survive this world against invasions. Attacks from strong Ai..play all your best defence cards and be online so that you can repair after each captain attack :D



Some players apparently have their clocks set up to alert them when invasions start but I won't go into that...

Re: attack on return of the wolf

Posted: Sun Dec 09, 2018 1:59 pm
by jovaljo
yes cheating is too present on this game
shame

Re: attack on return of the wolf

Posted: Wed Dec 12, 2018 12:55 pm
by Bernd von Habsburg
Yes, alarm clocks are definitely cheating :D

136 catapults is not even the biggest one, there is one that hits you with ~180 cats from the bottom right side..

I only use the cheap stone structure and guardhouse cards, but the only things that really save your village are bombards. And they are mostly gone after saving your castle once while you're offline.

So the best way is still to simply keep track of anchors.

1. Figure out which anchors hit your villages
2. Check the anchor times every day
3. Try to cover as many invasions with as little ID as possible.
Note: You only have to be Interdicted when the Invasion is starting! You can cancel ID after that if you want, it will act as if you were IDed.

Get your cathedrals up, maybe a parish church and you should be mostly good.