Time on card calculation problem

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Markhanius
Posts: 19
Joined: Thu Mar 07, 2019 10:20 am

Time on card calculation problem

Post by Markhanius »

I activate time card.
It shows regular time.
Major problem, please fix.
KnightOfSwabia
Posts: 45
Joined: Sun Mar 03, 2019 1:30 pm

Re: Time on card calculation problem

Post by KnightOfSwabia »

happened to me, but when you launch it is carded time. just calculations not showing correct. still a problem, fix
Lord Friendly
Posts: 849
Joined: Thu Nov 04, 2010 10:18 am

Re: Time on card calculation problem

Post by Lord Friendly »

Could you let me know what Cards are showing this issue and please provide some screenshots showing the problem ?
Markhanius
Posts: 19
Joined: Thu Mar 07, 2019 10:20 am

Re: Time on card calculation problem

Post by Markhanius »

Every time card is problem, scout, monk, army speed cards.
EXAMPLE:
1. Time to target is 10 minutes
2. Activate X2 speed card
3. Time to target is still 10 minutes in attack window
4. Actual army is faster, 5 minutes to target
So, card works, but time it shows is wrong. Time is not calculated according to activated card, it only show original time.

This is MAJOR problem when trying to time attacks!
MjKit
Posts: 23
Joined: Thu Nov 23, 2017 8:46 pm

Re: Time on card calculation problem

Post by MjKit »

to see the correct time now you have to play the card before prepare the attack, that is pretty annoying, in the previous version, when you did a series of attacks, the time with the card in play was erroneously shown even if it had just been played, to remedy the problem you had to send an army and recall it. it's nice to see that every bug fixed, others are added
Omar_Hawk
Posts: 223
Joined: Thu Aug 07, 2014 12:04 pm

Re: Time on card calculation problem

Post by Omar_Hawk »

The probem:
- Before one of the latest updates, while playing the (attack speed) card within the attack screen, the effect of it (reduced time) showed immediately without leaving the attack screen.
- Now, you have to leave the attack screen and wait till one refresh of the game (the green circle) is through. This is annoying if you have to launch multiple attacks shortly after one another using x3 or x5 cards...
Lord Friendly
Posts: 849
Joined: Thu Nov 04, 2010 10:18 am

Re: Time on card calculation problem

Post by Lord Friendly »

Thanks for letting me know, I will look into this.
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