Island Warfare Launch

New World with Weather dependent inter-Island travel.
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Lord Friendly
Posts: 849
Joined: Thu Nov 04, 2010 10:18 am

Island Warfare Launch

Post by Lord Friendly »

Island Warfare World Launches

Land ahoy! After many a sleepless night at sea spent devising new battle strategies for uncharted lands, an entirely new world has been discovered. 38 tropical islands have been sighted on the horizon and, while we suggest choosing your friends and neighbours wisely, each appears uninhabited and ripe for the taking. Wait much longer and prepare yourself to fight for control of the smallest rock in the ocean, strike now however and you may rise to the top as the King of Island Warfare!
Following on from the release of 'Global Conflict' late last year, Island Warfare introduces completely new gameplay in the form of changing sea conditions. This new feature changes daily and will often either accelerate or decrease the speed of any merchants, monks, troops and scouts to varying degrees, as they travel between two separate islands.
You must strategize amongst yourselves and plan ahead to discover new tactics to take and hold individual islands. Control of the sea will also be decided by strategic positions taken at this early stage in the game world. Remember that sea conditions are distinct from existing in-game weather events, as such they won't influence village popularity with their effects limited to movement speed.
Now go and conquer one of 38 tropical islands in the ‘Island Warfare’ world!

Watch the Launch Trailer - https://www.youtube.com/watch?v=5g6SaiYGK30

To celebrate our first major update in 2016 we’re giving away card points, premium tokens and packs! Please visit our Facebook page to enter - https://www.facebook.com/strongholdkingdoms/
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