Wolf gets too much bias

New PvE based game world. This Forum has Now been closed following the worlds closure.
bestservedcold
Posts: 9
Joined: Thu Apr 09, 2015 12:54 pm

Wolf gets too much bias

Post by bestservedcold »

I think the balance of human v AI abilities is skewed too much towards the wolf in some areas
OK so may be fair that they can send armies vastly superior to anything we can send.
they can have bombards and many more ballistas than we can produce.
Have an instantly created castle

But not
that they can instantly change the village type at least give the current owner the opportunity to recover it.
that they can instantly change the castle

but their ability to vote more often than we can is not cricket, I cleared the wolf vote to 0 waited for them to vote and cleared those votes too, only to come back later maybe an hour or so (not 24 hrs) to find they had voted again.
come on SHK, it's hard enough to hold a parish using faith points to offset the amount of villages they have but the extra votes are grossly unfair
Esoteric Paradigm
Posts: 577
Joined: Sat Feb 15, 2014 5:16 am

Re: Wolf gets too much bias

Post by Esoteric Paradigm »

There are so many things wrong in this world but it is a waste of time talking about them because clearly Firefly have no interest in this world any more at all - actually they seem to have no interest in the entire game. Pity, but their lack of communication has spoken volumes.
meatball2k
Posts: 2261
Joined: Sat Dec 08, 2012 11:13 am

Re: Wolf gets too much bias

Post by meatball2k »

I don't know about you Eseteric but the recent update about the game coming to ipad and Iphones is pretty big update, not something they would do If they don't care about the future of the game.

Yes they probably don't care about this type of world, as its just handing out free cards so they need to make it hard as possible so theres no one left to give free cads to constantly.
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Esoteric Paradigm
Posts: 577
Joined: Sat Feb 15, 2014 5:16 am

Re: Wolf gets too much bias

Post by Esoteric Paradigm »

What they should be doing is communicating with their player base unless of course they are making so much money from people who spend a fortune on this play to win game and simply don't need to look after customers. I couldn't care a less about apple products as I don't use them at all. Firefly seem to be good at making big splash news stories followed by a dismal interest in doing any follow up at all. Sometimes these things are best seen in hindsight. I guess it's a huge software company with no need to communicate with players.
HappyHour224
Posts: 393
Joined: Thu Jun 13, 2013 8:12 pm

Re: Wolf gets too much bias

Post by HappyHour224 »

eso, you have a grand total of 1 raze on the AI world, this world is not broken, you just dont know how to play

best, as far as i know the AI gets 3 votes per village per day at around 7am game time (varies). Best way to handle the votes is to vote yourself up to the maximum while the AI has a lot of villages and then raze all but one AI village and send him +1 votes (this will reset his votes to the new maximum if he is above that number)

do this every 5 days (give or take) and you should be good to go

(this also assumes you have 2 or more villages that are voting for you in the parish, if not your vote decay will mean you need to do the above more often (maybe every 4 days)
Esoteric Paradigm
Posts: 577
Joined: Sat Feb 15, 2014 5:16 am

Re: Wolf gets too much bias

Post by Esoteric Paradigm »

HappyHour224 wrote:eso, you have a grand total of 1 raze on the AI world, this world is not broken, you just dont know how to play

best, as far as i know the AI gets 3 votes per village per day at around 7am game time (varies). Best way to handle the votes is to vote yourself up to the maximum while the AI has a lot of villages and then raze all but one AI village and send him +1 votes (this will reset his votes to the new maximum if he is above that number)

do this every 5 days (give or take) and you should be good to go

(this also assumes you have 2 or more villages that are voting for you in the parish, if not your vote decay will mean you need to do the above more often (maybe every 4 days)
Rubbish - I just don't play YOUR way - ie switching houses to winning team a few hours before end of round to get all the prizes lol - thats' the way you play lol
HappyHour224
Posts: 393
Joined: Thu Jun 13, 2013 8:12 pm

Re: Wolf gets too much bias

Post by HappyHour224 »

maybe if you did not cry and complain every time you talk you would have a friend

http://i.imgur.com/oyjb1pd.gifv
Esoteric Paradigm
Posts: 577
Joined: Sat Feb 15, 2014 5:16 am

Re: Wolf gets too much bias

Post by Esoteric Paradigm »

You feeling OK mate? I am just trying to stir Firefly into action - most people don't like to state what they don't like for fear of being called a complainer so they are silenced - not so with me. You can whinge all you like about me complaining but I will just throw it all back at you :)
Clearly there are a lot of problems with the design and exectution of their wolf world which they seem to care little about.
Attacking me will not help to push them into fixing things.
DontBeaWuss
Posts: 677
Joined: Thu Oct 18, 2012 6:51 am

Re: Wolf gets too much bias

Post by DontBeaWuss »

As far as I can see, this is only an experiment to see what happens with the map during and after the Revenge phases. If they can keep the world dynamic instead of letting it be the same as all the other worlds (ie, generally the same House to rule the world every single Age) then it's a good thing imo...shuffles things up a bit, see :)
Killthewabbit
Posts: 76
Joined: Tue Mar 06, 2012 12:25 am

Re: Wolf gets too much bias

Post by Killthewabbit »

Hate to say it, but most of the issues with AI having larger control in some area's then then should have, is due to the players. Rats and snakes are to easy to kill for quick wheel spins and for the most part get over farmed and killed off by greedy plays over farming them getting them killed out of parishes at beginning. Which lead to pigs and wolfs in there place where players can't kill them fast enough to remove the parishes. Its very difficult to establish farming parishes and set down rules that will insure they don't get killed off or captured into by some lazy players looking for easy one time wheel spins.

As for the votes, The AI get 3 votes per village in the parish just as we do daily. votes decay (6 to 9) between 6:30am and 7:00 am, depending on where in the world your parish is located. (most of the daily server issues happen during this time this). Only known issues where the AI seems to get to vote twice, is when the AI buy back charters up to 3 hours after after votes are award at 7am server time, that AI gets to cast those votes. If your not able to be on line around 6:30am, you simply need to vote down the AI # (number of villages the AI could hold in parish) x 3 - 6/9 (6 for parish 12 village slots and less and 9 for all others).

Though I have agree, there big lack of information and feed back from FF about the issues that have been brought up many times. I know I'm done giving them such. I pay to play a game not to test it and find there bugs... so they no longer getting money for me and thanks to how this world is setup I'll never need to.
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