Yes, it takes away the early adventure as you claim it but that may be the only adventure you get if war happens that early. If you waited to build a bit, you will get many more late adventures.Azrile wrote: I understand your point of view, it sucks to get whacked early by someone who bought their way. But there are things you can do to avoid that, mainly be nice to them or better, start away from them. But your solution does more harm than good because it takes away any adventure early in a new world. Everyone will just log in and farm, with no sense of risk/reward for ignoring defenses.
No, that is totally incorrect. There is a huge difference between people with wood castles in week 1 and people with strong stone castles on week 4. They certainly won't be able to destroy on day 31 that easily. That is where skill and coordination comes, which in my opinion heavy carders lack.Azrile wrote:Everyone will just log in and farm, with no sense of risk/reward for ignoring defenses. And if you take away any chance of being attacked for 30 days, then really smart math people are just going to figure out the exact best way to build during those 30 days, it will posted on a website, and soon everyone will be doing it... of course the carders will be doing it much better, which just gets back to where we are now, except they will destroy you on day 31 rather than day 7
i heard h2 and h9 are planning on a merge.Azrile wrote:so let´s change the subject... what actually is happening on USA2.. Is anyone actually at war or even being competitive outside their little space?