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Re: Increase the number of houses or faction limits!

Posted: Sat Nov 23, 2013 3:02 pm
by The Immortal King
I wish it was more around five or six factions :/

Re: Increase the number of houses or faction limits!

Posted: Thu Nov 28, 2013 7:55 am
by Fatal
It's good as it is. Trust me, current houses are filled with carders that jumped in first and people that they took in without sticking to any standarts(local noobs). Once majority of people rank to knight+ and will be able to raze other players and vote in counties, map colours will change and houses will be taken over by better players.

Re: Increase the number of houses or faction limits!

Posted: Sat Dec 21, 2013 8:44 pm
by Teutons
increase the faction members cap limit back to 40 then if they only allow 3 factions p/house!

Re: Increase the number of houses or faction limits!

Posted: Mon Dec 23, 2013 1:18 am
by Auruby
The game world population dropped faster with this stupid rule.

Increase the # of Houses available, and give each one bonuses, some to farming, others to industry, others to military, others to monking etc...Customize it more.

Above all, monitor them so one group does not "Hijack" all the houses, like Damage Incorporated did to ruin this world.

Re: Increase the number of houses or faction limits!

Posted: Thu Feb 06, 2014 3:28 pm
by PsychoticUK
I don't see why an increase in faction/house size is needed, considering 3 factions = 2 houses, so 6 factions = everyone dog-piling for the prizes.

kind of funny H6 only held 4 countries and have conquered 3 in Ireland, compared to H16 who only controlled 4 and the whole south of England joined them (H10, H12) and now H17 has flipped.