Palidan Castles

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metroman
Posts: 883
Joined: Thu Nov 04, 2010 11:02 am

Palidan Castles

Post by metroman »

These are great and easy to remove, and I'm thinking they are going to start a lot more drama then the game already has. One in my Faction has already had his removed, and he wants to Raze the player who did it.

But I see they are easy to remove.
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thekpd
Posts: 791
Joined: Sat Jan 08, 2011 1:56 am
Location: Rochester NY

Re: Palidan Castles

Post by thekpd »

wow thats lame...


I too, will be razing anyone who takes out a palidin if I get one in my parish.... plain and simple, I will raze them.
Th3Tux94
Posts: 193
Joined: Thu Nov 04, 2010 3:25 pm

Re: Palidan Castles

Post by Th3Tux94 »

Them are easy to remove because they give no honor. I believe some players destroy them because they have no idea they give no bonus popularity.
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Lord Alacrity
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Joined: Mon Jan 31, 2011 4:30 pm
Location: Firefly

Re: Palidan Castles

Post by Lord Alacrity »

These castles were intended to be rather flimsy. ;) Expect some different and more challenging AI castles soon though!
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metroman
Posts: 883
Joined: Thu Nov 04, 2010 11:02 am

Re: Palidan Castles

Post by metroman »

Lord Alacrity wrote:These castles were intended to be rather flimsy. ;) Expect some different and more challenging AI castles soon though!
Excellent, I guess I'll have to delete all my saved AI Attack formations and start saving them again when they arrive. :)
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Droh Kalut
Posts: 11
Joined: Tue Jul 23, 2013 3:53 am

Re: Palidan Castles

Post by Droh Kalut »

I silently predicted that Paladin Castles would soon be all over, since by now most know to just leave them there. Once a parish gets one, they're safe from getting hostile AI castles for some time.

As nice as that seems, however, there are some drawbacks. While getting hit with a new castle just after destroying the old can be draining, I personally think they spice things up to have around once in a while. Moreover, it becomes very difficult to complete castle quests when there aren't any around to attack. Not to mention they give those who don't care much for PVP an opportunity to do more than farm and take on bandits.

Obviously we aren't going to start taking out Paladins in our own parishes, but I'm surprised players aren't clearing out Paladins in parishes controlled by warring factions/houses. You'd think that would be a viable tactic and would even give some of the weaker players a chance to contribute.

So what do you think? Will factions and houses start adopting Paladin destruction as a method of war? (cuz I think they should :) )

Just my thoughts,
Poocho :)
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