I do not blame FF, who would have known that the glory rounds put into the game so the 20 houses would not just live in peace would create worlds that are as Lords Snarf described it
Why not just come out and say it like Voninski does?lord snarf wrote:a terrible place, Your choices in that world are:
1) to be part of a mob that gangs up on anybody who gets tired of being constantly ordered around and goes rogue,
2) go rogue and get ganged up on by the mob.
3) keep quiet and hope nobody notices you
Instead they contradict themselves and use Alinsky tactics to attempt to justify, in at least others eyes, what they are doing, as they do in this thread.Voninski wrote:Super, I am winning the game that I play. I am hoping that FF will change the game so it is challenging. IF they don't...everyone that is not on my team should quit because I intend to keep winning. If FF reduced my house size to 4 faction (6 at the most), it would force the house to split and there would be war between the stronger factions once again.
I am not going to change the rules for myself if others do not have to play by them.
I am going to get in trouble for calling it "my" house so we might see a rebellion...woot!
-Von
http://forum.strongholdkingdoms.com/vie ... 42&t=17678
Here is basically 13 pages of the leaders of The Celtic Alliance in world 2 trying to justify the unjustifiable using many of the same arguments H14 uses now.
-You just do not understand the game
-Nobody wanted to join the "bad" side (not sure if he was just trolling or not)
-Might makes right, we won so live with it
-We want to force firefly to add more game content
-You just want to take over the world yourself, and it will be much worse if you do
If you think there is no connection between TCA and H14 here is a quote
Joeblow5150 wrote:World 2 has been won.. everyone accept this and move on.. I did.. Alot of you seem to forget that H2 was an underdog house for a long time. H2 fought its way thru 2 civil wars to emerge as the superpower in Ireland.. we then fought hard vs H3 and earned the win on that world. It may seem to some of you people that came to the world later on that h2 and its allies are everywhere and that people just rolled over to allow that to happen but that just isnt the case.. We worked hard for it and I am proud of my members and friends i made along the way.
H2 FTW..
see you guys on the other worlds
(if you got what it takes =P)
Joeblow5150
Founder of The Celtic Alliance
Yes, they worked hard to control the world to the extent that they did and I commend them for that, but they should also get the blame for reducing the number of players by half. Some players in that world were just attacking neutrals out of boredom, or voting players in as steward to get them razed by TCA. In a competitive worlds smart players fight for allies, as they fight their enemies. When one group rules the world they know players have no real alternative, so there is no advantage gained by treating players fairly.
As an indication of how bad it got in what is supposed to be a war game:
http://forum.strongholdkingdoms.com/vie ... 42&t=17617
In the end TCA in world two defeated all organized opposition, then split when some members had enough of being bossed around, not even the glory reward could keep them in house.
Unlike H17 in world one, that was beaten as much as a house can be beaten in this game, after more than a year at war, then came back to win the 2nd age like true warriors, when things got rough for TCA they tucked tail and ran. They ran away to do the same thing again in new worlds like world 6 and much later USA 1. I was hoping that the world 2 would not unite under one house again after the civil war, but it did, this time under a much more fair leader, but it is still under one house.
I am not saying that everyone in H14 is bad, but the hypocrisy in it's leadership is amazing.
House 14's entire powerbase is based on getting players to betray their own house in H14's interest, by joining them or working for them. Look at the rewards on their players, some have everything researched, and they still have less than ten razes right now.Greyson-Mactire wrote: Enemies are one thing, I can forgive an attack, I can forgive being razed or reset, but the one ultimate that can not be forgiven even if a person says they do forgive the transgressor is betrayal because you never fully trust that person or people again.
If you want to make a deal with them keep in mind that they do not keep their promises, you will just be used to do their dirty work.
If we really want to play in a one house rule world there are many others like that already that are unfortunately now not seen as the opportunity they could be with some changes in this game.Mechawalrus wrote:House 14,1, and 3 are now at war with house 5.
Not going to get into an internet argument this is going to be my only post on this subject.
Here is what happened.
In exchange for house 5 support during the war with house 6/7 house 5 would receive the eastern seaboard. They have reneged on that deal.
Why are we trying to save our villages that can be rebuilt in a month to help a bunch of lying, selfish, hypocrites make this world into a miserable one to play in, and remove the opportunity to play the game we joined this world to play, so they can pat themselves on the back.
Now watch the Alinsky tactics, and old playbook be used again here.