Firefly to explain why they encourgae alt accounts
Posted: Sat Nov 24, 2018 5:05 am
I'd love to hear from someone actually important in Firefly to explain why they not only allow alternate player accounts but actively encourage it by saying :
5. Players sharing an Internet Connection.
Players who are sharing the same connection should not trade or reinforce each other. Nor should they capture each others villages. The game will automatically detect if you are on the same connection and limit what can be done.
If you are using a shared connection, which uses the same public IP address for all players on this connection, you will be unable to perform certain actions. Shared IPs will happen if players are on the same network, i.e. people in the same house/office.
These actions are:
•Voting for or by influencing with monks in an election, players on the same connection.
•Making a vassal or becoming a liege lord to players on the same connection.
•Reinforcing players on the same connection
•Using monks (Interdict, Absolution and Excommunicate) on players on the same connection.
•Trading with players on the same connection.
•Attacking the same common target (humans only) as players on the same connection.
It's possible that people on the same ISP with dynamic IPs may get the same IP.
Players with a Premium Token in play are not subject to this IP restriction.
I draw your attention to the last sentence in the "rule". So its basically a free for all as long as Firefly get their precious money from the players instead of creating a good gaming platform. It used to be a good game but when whole new worlds are dead within 90 days why even bother?
I doubt any meaningful reply will come, but we live in hope. Proably get me banned for calling out Firefly for this treatment of their paying customers
5. Players sharing an Internet Connection.
Players who are sharing the same connection should not trade or reinforce each other. Nor should they capture each others villages. The game will automatically detect if you are on the same connection and limit what can be done.
If you are using a shared connection, which uses the same public IP address for all players on this connection, you will be unable to perform certain actions. Shared IPs will happen if players are on the same network, i.e. people in the same house/office.
These actions are:
•Voting for or by influencing with monks in an election, players on the same connection.
•Making a vassal or becoming a liege lord to players on the same connection.
•Reinforcing players on the same connection
•Using monks (Interdict, Absolution and Excommunicate) on players on the same connection.
•Trading with players on the same connection.
•Attacking the same common target (humans only) as players on the same connection.
It's possible that people on the same ISP with dynamic IPs may get the same IP.
Players with a Premium Token in play are not subject to this IP restriction.
I draw your attention to the last sentence in the "rule". So its basically a free for all as long as Firefly get their precious money from the players instead of creating a good gaming platform. It used to be a good game but when whole new worlds are dead within 90 days why even bother?
I doubt any meaningful reply will come, but we live in hope. Proably get me banned for calling out Firefly for this treatment of their paying customers