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Re: Good new update

Posted: Fri Oct 05, 2012 7:04 am
by bukland
in scouts screen now there is a bar now. it usefull to know how many goods your scouts take from a stash

Re: Good new update

Posted: Sat Oct 06, 2012 10:28 pm
by Haakon87
That's a better update than world 6 :P

Re: Good new update

Posted: Sun Oct 07, 2012 11:14 pm
by Gaius22
That's a better update than world 6 :P
+1

Re: Good new update

Posted: Mon Oct 08, 2012 2:37 pm
by apofis
yep and make castles stronger... :D

Re: Good new update

Posted: Mon Oct 08, 2012 2:52 pm
by Lord Dv8
Simas wrote:Would be great if they increased the swordsmens health.
there is research to do this....

Re: Good new update

Posted: Tue Oct 09, 2012 8:20 pm
by LuCkY7s07
Cheedows wrote:I think he means overall even after max research since they cost more and are a lot more fragile than pikemen. I'd rather take the pikemen's weaker attack than the swordsmen's higher cost and more damage

These two are meant to balance each other out...both ahve pros and cons..wouldnt want to nerf either

Re: Good new update

Posted: Wed Oct 10, 2012 7:45 am
by Lord Dv8
they do different things. ultimately you want to position your pikes so they are the meatshields while your swords surround and drop the enemies without taking dmg.

Re: Good new update

Posted: Thu Oct 11, 2012 9:39 am
by Lord Dv8
swords are not meant to be used by themselves. thats like saying ok 500 rogues go attack and raze this castle. they do a lot of damage, but they arent going to make it far cuz they dont have the hp to absorb damage. you shouldnt be trying to decide which unit is individually better than the other, rather find out what combination of the 2 works best.

my aim in attacking has always been to get the pikes to initially take the damage while the swords come up from the back and start pounding away damage free.