One Million Players?

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Tetley
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One Million Players?

Post by Tetley » Fri Jul 27, 2012 1:39 pm

Where are these 1 million players that FF are advertising? If there were 30,000 players per world (and that is very generous) that would still mean 33 Worlds. Are there 33 Worlds in existence?

Also are FF now going to claim a place in the Guiness Book of Records as the largest ever beta test in an online game - or is it possible the game may finally go live one day in the near future?

Why dont they advertise a real figure such as the number of players who have logged on in the last month for example. That still exaggerates the number playing since it would include those who logged in once and didn't continue, but it would be a realistic figure of the number of active players.
Get a life, in fact play MMO's and get a few of them

Lord Lydon Relon
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Re: One Million Players?

Post by Lord Lydon Relon » Fri Jul 27, 2012 4:49 pm

Boasting having a million players...is just that a "boast." I would think the million figure would be based on the number of players, who have signed up or created accounts to play the game...not necessarily the amount of active players. But who knows...however, the fact that FF has five working worlds and a few other countries up and running...obviously a large amount of people are playing. As far as the never ending "Beta" for world 1, the term "Beta" really doesn't apply so much in the sense of the meaning of the word because Word 1 is the finished product with added features being added to increase the playing enjoyment! If you look at it from that stand point...then all worlds are in Beta because all new features are added to all worlds. Either way...some hate the game (but still play) and some love the game.
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Lord Benevolent
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Re: One Million Players?

Post by Lord Benevolent » Fri Jul 27, 2012 5:19 pm

A few days ago, the 1 millionth Stronghold Kingdoms account has been registered. We are well aware that there are not 1 million active accounts, there simply isn't enough space on the servers. It still is a landmark that FF can be proud of though.
Tetley wrote:Also are FF now going to claim a place in the Guiness Book of Records as the largest ever beta test in an online game - or is it possible the game may finally go live one day in the near future?
I think we'd have to go a long way before we could beat games like Minecraft in their Beta magnificence.
Lord Lydon Relon wrote:As far as the never ending "Beta" for world 1, the term "Beta" really doesn't apply so much in the sense of the meaning of the word because Word 1 is the finished product with added features being added to increase the playing enjoyment!
The entire game is still in Beta and hence all worlds are, not just World 1. The game can still be called Beta because
a) There are still issues that are being worked on
and
b) The content isn't completed yet. FF isn't simply still adding things, it's still making things.

Sire Uzbek
Posts: 16
Joined: Tue Jul 03, 2012 1:46 am

Re: One Million Players?

Post by Sire Uzbek » Mon Jul 30, 2012 3:48 pm

Basically, it means that there are approximately 30 alts on 1 legit account, which makes me scared :D

ciastoman
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Location: Oxborough, Norfolk

Re: One Million Players?

Post by ciastoman » Mon Jul 30, 2012 5:17 pm

In fact, nothing beats Gmail with his 4 year beta period :)

Secretsquirrel73
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Re: One Million Players?

Post by Secretsquirrel73 » Mon Aug 06, 2012 7:55 am

"I think we'd have to go a long way before we could beat games like Minecraft in their Beta magnificence. "

I think you already have.

1)post more updates during the beta adding additional content (minecraft still has quality of life issues that even terraria put in within their first month or 2)

2) Less bugs and fixes any bugs with haste

3) Team doesnt go on frequent vacations because of "too much stress" even though there are deadlines

4) far better at coding and overall experiance

5) no real broken promises of content (look at enderman content, world bosses, ect)

6) game doesnt feel rushed

7) not charging for beta access (notch did this and the game was still buggy as * but yet you had to pay 15 dollars)

8) not having a con (seriously, thank you, last thing we need is 500 people dressed up like the rat and the pig walking around sipping diet coke)


FF, you have done FAAAAAAAR better then mincecraft ever could. The only reason you werent at their numbers was because you didnt have people spam forum boards like 4chan all day about the game. That was one of the main reasons he got noticed. If it wasnt for certain forum boards, he might not have been as big.

Raelil
Posts: 42
Joined: Mon Aug 06, 2012 10:15 pm

Re: One Million Players?

Post by Raelil » Mon Aug 06, 2012 11:54 pm

Secretsquirrel73 wrote:"I think we'd have to go a long way before we could beat games like Minecraft in their Beta magnificence. "

I think you already have.

1)post more updates during the beta adding additional content (minecraft still has quality of life issues that even terraria put in within their first month or 2)

2) Less bugs and fixes any bugs with haste

3) Team doesnt go on frequent vacations because of "too much stress" even though there are deadlines

4) far better at coding and overall experiance

5) no real broken promises of content (look at enderman content, world bosses, ect)

6) game doesnt feel rushed

7) not charging for beta access (notch did this and the game was still buggy as * but yet you had to pay 15 dollars)

8) not having a con (seriously, thank you, last thing we need is 500 people dressed up like the rat and the pig walking around sipping diet coke)


FF, you have done FAAAAAAAR better then mincecraft ever could. The only reason you werent at their numbers was because you didnt have people spam forum boards like 4chan all day about the game. That was one of the main reasons he got noticed. If it wasnt for certain forum boards, he might not have been as big.

I totally agree. FF you have done much better, and SHK is above Minecraft in every single way, atleast in my perspective. Just keep doing the right thing, have a dialog open with your playerbase and more and more people will join surely.

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pmpdru
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Re: One Million Players?

Post by pmpdru » Tue Aug 07, 2012 1:26 am

Raelil wrote:
Secretsquirrel73 wrote:"I think we'd have to go a long way before we could beat games like Minecraft in their Beta magnificence. "

I think you already have.

1)post more updates during the beta adding additional content (minecraft still has quality of life issues that even terraria put in within their first month or 2)

2) Less bugs and fixes any bugs with haste

3) Team doesnt go on frequent vacations because of "too much stress" even though there are deadlines

4) far better at coding and overall experiance

5) no real broken promises of content (look at enderman content, world bosses, ect)

6) game doesnt feel rushed

7) not charging for beta access (notch did this and the game was still buggy as * but yet you had to pay 15 dollars)

8) not having a con (seriously, thank you, last thing we need is 500 people dressed up like the rat and the pig walking around sipping diet coke)


FF, you have done FAAAAAAAR better then mincecraft ever could. The only reason you werent at their numbers was because you didnt have people spam forum boards like 4chan all day about the game. That was one of the main reasons he got noticed. If it wasnt for certain forum boards, he might not have been as big.

I totally agree. FF you have done much better, and SHK is above Minecraft in every single way, atleast in my perspective. Just keep doing the right thing, have a dialog open with your playerbase and more and more people will join surely.
As an avid minecraft player (as well as the admins) i am sure this is their reaction to both of your posts:
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Sir Emery
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Re: One Million Players?

Post by Sir Emery » Thu Aug 09, 2012 2:19 pm

Next stop 2 million players
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Sir Emery




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