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Re: Rogues rogues and more rogues........

Posted: Thu Jun 12, 2014 2:06 pm
by Bretth
I just finished watching a player get reset. He has played a very long time and went from 24 village to 0 villages thanks to a rogue player. Poor guy is at work right now, he is due to log in in a few hours. I chat to him sometimes and know he is an active player.

I messaged to rogue, he told me 'this game sucks' he then told me he is quitting and just wanted to do as much damage as possible and didn't care to who before he left........... Is this how this game is suppose to be played? Honestly?

[quote="Amber_Rose"]

- If a charter is taken by a village under excom, the excom should accompany the captain and apply to the new village also.
- A new village charter should not be allowed to send monks during it's 3-day peacetime. The owner should have to break peacetime to send them. /quote]

One or both of these simple changes would make things a lot fairer and would not effect normal game play in any way.

Re: Rogues rogues and more rogues........

Posted: Thu Jun 12, 2014 2:44 pm
by meatball2k
I dont play your world so cant really say to much as dont know about hosues and player bases but how can 1 player reset some guys 24 villages without any help, I know he has a parish but he will have to attack many parishes to obtain enough gold to time just say for example 3 attacks per parish army so thats 72 attacks with full parish army, that is a fair amount of gold so he must have been busy for a fair few hours, why did no one who plays seriously id the village, raid his parishes back, excom him, id everyone around him to prevent this from happening.

I tried it in w5 and the people who I was fighting worked as a team they id'd up, smashed the parish excommed me, ransacked me when id did drop, they made it noth worth logging in and eventually they won and I didn really do alot, again I aint a great player but still if there is a known rogue player then surely the people in tthe area should work together to help each other and make it boring for the rogue even if it means iding every village for 48hrs in the vicinity

Re: Rogues rogues and more rogues........

Posted: Thu Jun 12, 2014 3:06 pm
by Bretth
meatball2k wrote:I dont play your world so cant really say to much as dont know about hosues and player bases but how can 1 player reset some guys 24 villages without any help, I know he has a parish but he will have to attack many parishes to obtain enough gold to time just say for example 3 attacks per parish army so thats 72 attacks with full parish army, that is a fair amount of gold so he must have been busy for a fair few hours, why did no one who plays seriously id the village, raid his parishes back, excom him, id everyone around him to prevent this from happening.

I tried it in w5 and the people who I was fighting worked as a team they id'd up, smashed the parish excommed me, ransacked me when id did drop, they made it noth worth logging in and eventually they won and I didn really do alot, again I aint a great player but still if there is a known rogue player then surely the people in tthe area should work together to help each other and make it boring for the rogue even if it means iding every village for 48hrs in the vicinity
Did you try it in the 4th age? Its surprisingly easy to do now with no penalties per a village take, you just move from one to the next. It was early, I saw it but was to far away to do anything, I dont think there were many on at that stage. He did it in about 2 hours. This world is alot less populated then it use to people, not many people around anyways.

Its just to easy to do.

PS He played no cards that I saw.........

Re: Rogues rogues and more rogues........

Posted: Thu Jun 12, 2014 7:10 pm
by Bretth
- If a charter is taken by a village under excom, the excom should accompany the captain and apply to the new village also.
- A new village charter should not be allowed to send monks during it's 3-day peacetime. The owner should have to break peacetime to send them.

This is all FF need to do to curb this. It surly can not be how the game was intended to be played.

Re: Rogues rogues and more rogues........

Posted: Fri Jun 13, 2014 1:23 pm
by meatball2k
No I did not try on age 4 Breth, just started age 4 in w5 yesterday which was when I initally went rogue due to being sick of 1 house domination, I wont do it again though just because I am over it.

I think all you can really do is hope the rogues get bored and the players that get hit quit btu also try and get gold from inactive or rarely active parishes into active players parishes to stop it and make sure everyone in parishes have max votes, I know its easy to say what to do but its part of the game and though its frustrating its about as fristrating to you as super houses is to me. Good luck though with the rogue and I hope no more players quit because of them, that was never my intention I just wanted to flip a couple of counties before I left the game and do abit damage.

Re: Rogues rogues and more rogues........

Posted: Tue Jun 17, 2014 5:52 pm
by Manaduar
for the guy with 24 villages that got wiped in 2 hours, I could see that easily happening. why didn't people join together and help the guy while he was offline? maybe a different house, faction, he's neutral, an enemy? if it's me and I see somebody I'm not aligned with in some way or don't personally know well in a fight, I'm staying out of it, I don't know what the circumstances are and I'd hate to join a fight that I'd later find out I should have taken the other side if I'd known more.

I guess taking over a parish is a new type of rogue player I haven't personally encountered yet, the ones I saw would intentionally stay low level, basically stop leveling once they got captains and such, then they would cap and raze your villages and take those huge bonuses and your resources to do it again, if you squish them, they'd be up and running in a day and do it again where it takes you days to rebuild.
- If a charter is taken by a village under excom, the excom should accompany the captain and apply to the new village also.
- A new village charter should not be allowed to send monks during it's 3-day peacetime. The owner should have to break peacetime to send them.
I agree that something needs to be done about these guys cause they've basically found an exploit in the game mechanics. it's not a glitch or anything, just a sweet spot in the rules that makes them OP, but I'm actually on the fence about this and the other solutions in that list. They could be used against legit players in war just as easily as rogues.
I dont play your world so cant really say to much as dont know about hosues and player bases but how can 1 player reset some guys 24 villages without any help, I know he has a parish but he will have to attack many parishes to obtain enough gold to time just say for example 3 attacks per parish army so thats 72 attacks with full parish army, that is a fair amount of gold so he must have been busy for a fair few hours, why did no one who plays seriously id the village, raid his parishes back, excom him, id everyone around him to prevent this from happening.
even if you're able to fend of a rogue in this manner, if you don't have a lot of people helping out, it's a huge resource drain. how long would it take to recoup all the spent faith points alone? I mostly farm, so I've got *-loads of faith points and cards and card points, and I had to deal with a rogue player once and it was very draining. If I had spent money to recover all the cards I'd lost, that would get pricey.

basically if you get hit by a rogue you either spend weeks rebuilding your villages completely or you spend a few days repairing the damage and weeks recouping the costs, or you pay cash for enough cards to get it done quicker.

the super alliances is just as much of a problem.

I guess I shouldn't offer problems if I don't have solutions, but just felt like chiming in with my 2 cents......for some reason.

Re: Rogues rogues and more rogues........

Posted: Fri Jun 20, 2014 8:14 am
by Bretth
This same guy is now a Marquis. We trapped him for a long time but he escaped yesterday and is right now working on razing out a Crown Prince (who is sleep because its 4am his time) with 38 villages. People are on and trying to stop him but he just keeps jumping from village to village.

Pure mindless destruction. At least give us some way to defend our selfs.

To all the people that think this is ok, I hope you are never on the receiving end of this kind of abuse of the game mechanics.

Re: Rogues rogues and more rogues........

Posted: Sun Jun 22, 2014 4:53 am
by Lawlmaker
Been there, ransack them to nothing and pillage everything from them daily, keep them there until they abandon or have one of there buddies raze them, do this until they never come back to your area.

Re: Rogues rogues and more rogues........

Posted: Sun Jun 22, 2014 10:30 am
by Lord Kagulas
LOL mighy BRETH crying :lol: :lol: Hey mister wen you raze all yeoman from you country because they vote again you ,you not was bad guy ,leave thats guys who want to play ,to play is not them faul because most of h4 are inactive or big farmers

Re: Rogues rogues and more rogues........

Posted: Tue Jun 24, 2014 6:26 am
by Bretth
Lord Kagulas wrote:LOL mighy BRETH crying :lol: :lol: Hey mister wen you raze all yeoman from you country because they vote again you ,you not was bad guy ,leave thats guys who want to play ,to play is not them faul because most of h4 are inactive or big farmers
Just because you are probably half of those squires that show up and cause damage then disappear does not make it right Lord K.

I am not crying just saying it is not a good game mechanic the way it stands, to open to abuse, am I not allowed an opinion anymore?

Having your villages razed out and your parish castles (60 days work) deleted by an alt squire while you sleep for a few hours does not make you a farmer, it makes the game broken and open to serious abuse.