Rogue Players

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countjimula
Posts: 891
Joined: Fri Nov 05, 2010 7:00 pm

Re: Rogue Players

Post by countjimula » Wed Dec 17, 2014 4:40 am

I think this issue is a result of the seriously flawed reward system in this game.

When this game started in the house I was in each player was viewed as a potential Allie or enemy, the house reputation really mattered, new players really mattered, as they were viewed as potential allies. Bullies were hated and quickly got stomped out, as it was not only a nice thing to do, but in the end it was best for the house. Houses that made enemies for no good reason would eventually have real hard times.

The best way to win now is to join the biggest house and just ride the glory rounds to victory, or try to get in to that house before the end of the age. Due to this reward system groups become so powerful, and confident that they can keep their power, that they do not care of a player gets * off and joins the "other side", what other side is there.

Now houses can afford to be big bullies (where are the other players going to go). Now instead of new players seen as valuable potential allies that are needed to fight many strong enemies, that might quit the game if bullied or harassed by other players, (and what better way to make them loyal then to help them out with a bully issue) they are in worlds with big alliances better off quitting to those alliances if they will not join.

Now instead of trying to build a fighting force honorably and gain allies to fight the bullies (or just the main house), the players have no alternative but to go Rogue and try to find for themselves a little fun and war, in what is supposed to be a war game, and I really do not blame them, I blame Firefly.
We need more incentives to help prevent one house world rule in this game!

Thread here:
viewtopic.php?f=116&t=24768

Bretth
Posts: 115
Joined: Sun May 01, 2011 1:54 pm

Re: Rogue Players

Post by Bretth » Wed Dec 17, 2014 8:25 am

I don't think a lot of people understand what is being talked about here...........

When you can start from nothing and destroy 15+ villages within 30 minutes of that start then something is seriously WRONG with the game.

A village can take months to create but be gone in a few minutes by someone that just doesn't like the game anymore and decides to make an alt.

That is RIDICULES.

ba1ba
Posts: 17
Joined: Mon Apr 02, 2012 11:07 am

Re: Rogue Players

Post by ba1ba » Wed Dec 17, 2014 4:02 pm

I had my Christmas present either

drsepa
Posts: 95
Joined: Sun Mar 27, 2011 2:32 pm

Re: Rogue Players

Post by drsepa » Thu Dec 25, 2014 9:59 pm

I only read the first post on this thread but sometimes a player has not intention of being a rogue player but is more or less forced into it. Take for example myself. I have been farming this world ever since TCA domination. I have joined factions from time to time but never played much. Then out of nowhere I was reset the other day. 12 villages gone with no warning and no reason. So these two THOR morons that razed my villages have essentially created a rogue player in myself.

bright eye
Posts: 14
Joined: Fri May 13, 2011 10:45 am

Re: Rogue Players

Post by bright eye » Thu Jan 01, 2015 11:47 am

Well, All of these suggestions could stop rogues, but it have much greater side effects, it will prevent invading lands at all.
Rogues players are not that bad, they just play the game on their own way, while they don't break the rules, editing the rules to suit some types of players is the exact meaning of selfishness and greediness.
I am not with rogues, actually I am against them, but the truth has to be known.

Amber_Rose
Posts: 37
Joined: Fri Jun 03, 2011 6:29 pm

Re: Rogue Players

Post by Amber_Rose » Thu Jan 01, 2015 9:03 pm

bright eye, you're a liar. You are nothing but a rogue. You obviously have a very unhappy life, and get your joy from spreading your unhappiness. I feel sorry for you.

Bretth
Posts: 115
Joined: Sun May 01, 2011 1:54 pm

Re: Rogue Players

Post by Bretth » Thu Jan 01, 2015 9:28 pm

I have seen 5 players TOTALLY reset in the past 2 days due to Bright Eyes and King of Power.

Those players only mistake? To happen to be off line when these players spawned...... Sad because those long term players will not be back.

FireFly has ruined this game by not fixing the game mechanics.

It is ridicules that you can respawn from nothing and destroy people in minutes with them having no defense against it.

This game is broken.

bright eye
Posts: 14
Joined: Fri May 13, 2011 10:45 am

Re: Rogue Players

Post by bright eye » Thu Jan 01, 2015 10:42 pm

hmmm, amber please stop make it personally, you are making a mistake by attacking me in RL, however I don't care but this post is not about RL problems ;-)
by the way I have a happy lifenow adays...

Bretth
Posts: 115
Joined: Sun May 01, 2011 1:54 pm

Re: Rogue Players

Post by Bretth » Thu Jan 01, 2015 11:38 pm

You are a destroyer. You exploit the game to destroy easy targets...... People that are offline and cant fight back.

You are destroying this world with your relentless assault on this world.......

Firefly promotes new world but fails to listen to what its player base is saying. I will not seriously play on a new world because there is no point. Please will just exploit this issue there as well.

bright eye
Posts: 14
Joined: Fri May 13, 2011 10:45 am

Re: Rogue Players

Post by bright eye » Thu Jan 01, 2015 11:46 pm

Sorry Breth but you are wrong, all what I am doing is well planned and operated, it's not randomly as you said, whats why I am not called myself a rogues, because I have a clear enemy with clear plan.

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