It is not a feature the game offers, armies can be turned around until they have gone a certain distance.
I believe it is 10min, I could be wrong.
This would be good to have in an update however, the option to call back armies, captains, and monks like you can scouts.
Monks and Armies
- Sgt.Gucci
- Posts: 101
- Joined: Sun Aug 10, 2014 3:18 am
Re: Monks and Armies
"Know its gotta name but I don't know what to call it"
- Lord Darko900
- Posts: 964
- Joined: Fri Nov 22, 2013 5:19 am
Re: Monks and Armies
you can cancel any attack you send to AI but for attacking players you have the ability to cancel it only for 5 minutes after that 5 minutes from sending the attack you won't be able to cancel it ,,,,,
Monks no need for that i still love it when enemy send you 4h or even more ID to your village ,, and when thy waste a lots of FP when they try to heal parish they send ID to the parish
Monks no need for that i still love it when enemy send you 4h or even more ID to your village ,, and when thy waste a lots of FP when they try to heal parish they send ID to the parish
Last edited by Lord Darko900 on Fri Sep 05, 2014 11:02 pm, edited 1 time in total.
Yoooooooooo
- Sgt.Gucci
- Posts: 101
- Joined: Sun Aug 10, 2014 3:18 am