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 Are you for or against the way World 2 is governed? 
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Joined: Fri Nov 05, 2010 7:00 pm
Posts: 891
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Post Are you for or against the way World 2 is governed?
Another player said that if the CelticAlliance/House2 fell world 2 would be crazy again with everyone fighting everyone. I asked him if we could move the discussion to here, but he refused. I also E-mailed the Marshall of House 2 asking the same thing, and have not gotten a reply. I find it funny that they both refuse to defend their house publicly if they think so highly of it. I would like to start the public discussion here.

So what is your opinion on how house 2 is governed?

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We need more incentives to help prevent one house world rule in this game!

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viewtopic.php?f=116&t=24768


Mon May 14, 2012 8:31 pm
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Joined: Sat Jan 21, 2012 9:33 pm
Posts: 180
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Post Re: Are you for or against the way World 2 is governed?
just proves they are full of cowards and rand by cowards. they feel all high and mighty threatening people in game where only a few will see and threatening others in public forms or even defending themselves because they know they would have a hard time defending how they do things.

also by not coming here to defend what they do and how they do it proves they are cowards.


Mon May 14, 2012 8:59 pm
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Joined: Fri Nov 05, 2010 7:00 pm
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Post Re: Are you for or against the way World 2 is governed?
Domine wrote:
Yes. You must get permission to attack, because too many players target new players. If you do that under my watch, I will personally remove you from my faction and raze your *. Only attack enemies or inactives.



So it protects new players?

Edit: Added link to quotes source thread
viewtopic.php?f=142&t=14917

_________________
We need more incentives to help prevent one house world rule in this game!

Thread here:
viewtopic.php?f=116&t=24768


Last edited by countjimula on Tue May 15, 2012 4:14 am, edited 1 time in total.



Tue May 15, 2012 1:40 am
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Joined: Sat Apr 02, 2011 11:03 pm
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Post Re: Are you for or against the way World 2 is governed?
I was reading some posts, and you speak of do not know, and you talk by the elbows.

Behave like a man, if you go to war, you give and take.

This is just a game, if you are taking this very seriously, just uninstall the game the computer, I have children younger than you but with more intelligence.

Again, you go to war witch Sword, you will take one sword back.

Thank you for you time.

( Like you ask, my message here )


Tue May 15, 2012 2:38 am
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Joined: Fri Nov 05, 2010 7:00 pm
Posts: 891
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Post Re: Are you for or against the way World 2 is governed?
Thank you for posting here

Xcat wrote:
I was reading some posts, and you speak of do not know, and you talk by the elbows.




Can you be more specific?

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We need more incentives to help prevent one house world rule in this game!

Thread here:
viewtopic.php?f=116&t=24768


Tue May 15, 2012 2:46 am
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Joined: Fri Jun 03, 2011 6:29 pm
Posts: 37
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Post Re: Are you for or against the way World 2 is governed?
I'm only replying to this thread because the link was sent to me in-game. I never come into these forums; I prefer to play the game, not discuss it.

There are very good reasons why factions control who may be attacked. This is not some video game where you randomly attack anyone who catches your eye; this game is as much about strategy and cooperation as it is about battles and conquest. It would be easy to take out most lower level players, but doing so only discourages them and makes the game stressful instead of fun. I prefer to take on worthy opponents and allow the newbies an opportunity to build strength and abilities before they are subject to attack from another player.

I control 76 armies in SHK W2. I didn't reach that point by going after easy prey; I worked hard, built relationships and paid my dues to my faction, my house and the Alliance. I don't agree with everything those groups decide to do and I'm not afraid to say so, but I understand the group dynamic that goes into those decisions and I follow them. Why? Because that's what real warfare is all about; following the chain of command and using your combined strength to defeat your enemies.

To say SHK is a complicated game is an understatement. If you're just looking to raze out villages, go find a shooter game and play it. But if you're looking to absorb yourself in what warfare is really like, then stay in SHK and learn.


Tue May 15, 2012 2:53 am
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Joined: Fri Nov 05, 2010 7:00 pm
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Post Re: Are you for or against the way World 2 is governed?
I am specifically talking about world 2 that right now has one group that controls everything (and one house controls all countries) Vs. the normal world with many large houses fighting each other.

Update Edit:

Permission to attack

Saying that permission is needed before anyone can attack is absurd. If I feel I have to make a player ask me for permission to attack someone I do not want that person in my faction. When I invite someone into the faction I assume that they know not to attack new players, if they do I drop them or even raze them, if I feel that is needed.

Rules

The only real rules in SHK are the ones put in the game itself by firefly and natural law, everything else is just added on by players and enforced to the extent that they have the might to enforce them. It is one thing to create rules that the house or faction agree to follow, and make it so that if someone does not follow the rules then they face the consequences, outside of this it is just might against might with each side doing what they want. House 2 often tries to give the false impression that the rules are inherent in the game, when it holds other outsiders to them, as way to make them look more noble when it uses it's power.

Keeping new players safe

It is not rules put in by factions that keep new players more than less safe, but the structure of the game created by firefly. Sure some new players get attacked my more experienced players, but the game mechanics and human nature makes this the exception and not the rule. More often then not it is low level players attacking other low level players. When I started in world 2 I knew that my chances of getting attacked early on where slim so I did not build anything over one wooden wall to enclose the keep until I was a bit past page. I got 2 attacks when I did not have a castle, one from another low ranked player that failed and he did not attack again, another from a more experienced player who I basically said “don't mess with me or I will get you in world 1” so he stopped.

The issue came up again in this forum about new players getting bulled by others. I was going to point out my story, but then thought, “I had joined world 2 when it was over 100 days old and established, could I do the same thing in a new world” so I joined world 4 on day 14 and again had little trouble with new players attacking me and had nothing but a wooden wall up to almost the rank of knight. Again I had one player I had to say I will get you in world 1” and he backed off.

Glory

House 2 might pat themselves on the back in their glory wins, but what have they really achieved? It is much like playing soccer when it is 20 against one. If you want to achieve something kick house 2 out of you area, then you would have rightfully earned your glory.

Safety under H2

Some players might feel that they are safe and at peace under house 2, but can house 2 really protect them? From my attack on the former Marshall of house 2 I have shown that this peace has made them less capable to defend themselves. It has surprised me how quickly world 2 has moved from a normal world with many competent warriors to one that has few players that know how to effectively attack. Not using interdiction for most of that time, (only using it to prevent a raze after getting attacks on a village once) and not using cards to repair my castles I have gotten on my count 103 attacks from 19 players resulting in only 5 razes in the past 4 days (after attacking the formal house Marshall).

For more on this please see this thread

viewtopic.php?f=142&t=17617

Right now from the leader boards that I can see it shows:

11.5k in world 2
17.9k in world 1
21.3k in world 4.

Many players are joining other worlds, or have stopped playing this game altogether, due to the lack of opportunity and inactivity in this world.

_________________
We need more incentives to help prevent one house world rule in this game!

Thread here:
viewtopic.php?f=116&t=24768


Tue May 15, 2012 3:52 am
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Joined: Wed Apr 20, 2011 3:41 am
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Post Re: Are you for or against the way World 2 is governed?
no war happens when everyone follow the same course. The alliance are all enforcers of good and justice, and we lack people that are willing to join the evil side. It aint our fault that nobody joins their side.


Thu May 17, 2012 3:49 am
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Joined: Fri Nov 05, 2010 7:00 pm
Posts: 891
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Post Re: Are you for or against the way World 2 is governed?
viewtopic.php?f=142&t=17448

viewtopic.php?f=142&t=17600

viewtopic.php?f=142&t=16681

viewtopic.php?f=142&t=17183

_________________
We need more incentives to help prevent one house world rule in this game!

Thread here:
viewtopic.php?f=116&t=24768


Thu May 17, 2012 4:01 am
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Joined: Sat Jan 21, 2012 9:33 pm
Posts: 180
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Post Re: Are you for or against the way World 2 is governed?
Quote:
no war happens when everyone follow the same course.

you mean when they are able to enforce their views on everyone under threat of having them bullied until they quick the game.

Quote:
The alliance are all enforcers of good and justice, and we lack people that are willing to join the evil side.


yeah sounds like what the mob would say before they killed someone.

Quote:
It aint our fault that nobody joins their side.


you sound like a school bully, and you know what happens to bullies these days don't you?
they get whats coming to them.

I look forward to the day you and your buddies force enough players off the game and you end up eating yourselves because there is no longer any fresh meat.

after all in the end when there is no one other then yourselves on one world and nothing going on will be very boring after a while.


Thu May 17, 2012 4:05 am
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