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 AI overkill 
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Joined: Tue Aug 09, 2011 6:57 pm
Posts: 14
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Post AI overkill
Ok, after i`ve dealt with snake`s castle and two wolf lairs yesterday, i`ve also dealt with a wolf lair and bandit camp today, while being attacked by siege camps. Few days ago there was also pig`s castle (wolf lairs galore as well, ofc) and now i`m expecting another (insert as you wish) castle to spawn again.. I lost most of my troops on AI castles and was wondering... what if i need those (now non existent) troops against human player? How can one accomplish that? Ok, i know - ask your friends, level troops hitpoints etc.. But still it`s an AI overkill..


Wed Sep 28, 2011 1:13 pm
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Joined: Sat Nov 06, 2010 3:46 am
Posts: 571
Location: Apple farm
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Post Re: AI overkill
I agree, I think AI castles and wolf lairs and bandit camps spawn too frequently. Especially the Ai castles.

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Wed Sep 28, 2011 2:39 pm
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Joined: Tue Aug 09, 2011 6:57 pm
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Post Re: AI overkill
Oh, look - another pig`s castle.. I must say i am surprised :\


Fri Sep 30, 2011 12:16 pm
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Joined: Tue Aug 09, 2011 6:57 pm
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Post Re: AI overkill
This is effectively 90% pve and 10% pvp game as it is now.


Fri Sep 30, 2011 12:40 pm
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Joined: Tue Aug 09, 2011 6:57 pm
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Post Re: AI overkill
And yet ANOTHER pig`s castle lol
This is really annoying.


Sun Oct 02, 2011 6:01 pm
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Joined: Thu Nov 04, 2010 11:02 am
Posts: 883
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Post Re: AI overkill
Well it seems the same things happen to my Parish...only a majority of it is the Illness....and rats don't even show up to make it start...


Sun Oct 02, 2011 11:49 pm
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Joined: Tue Dec 21, 2010 8:43 am
Posts: 570
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Post Re: AI overkill
The AI attacks are extremely annoying.
They just create lots of busywork repairing after attacks.
I don't see the value...


Thu Nov 03, 2011 2:37 am
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Joined: Sun Jan 02, 2011 1:38 am
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Post Re: AI overkill
Honour or testing out castle designs


Thu Nov 03, 2011 3:19 am
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Joined: Tue Dec 21, 2010 8:43 am
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Post Re: AI overkill
The AI attacks are far too weak to test anything.
All they do is scratch my castles, causing me to constantly need repairs.
And the honor is not worth the headache.


Fri Nov 04, 2011 4:02 am
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Joined: Tue Dec 21, 2010 8:43 am
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Post Re: AI overkill
The honor balance can be preserved by having fewer AI attacks, but more honor for each one.


Fri Nov 04, 2011 4:05 am
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