AI overkill

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Nele_BiH
Posts: 23
Joined: Sun Jun 05, 2011 9:31 pm

Re: AI overkill

Post by Nele_BiH »

Against AI castles and against bandit atack you cann research diplomacy,you get honor for evry attack but army dont hit you and you dont have to repair castle
Vexian
Posts: 30
Joined: Sat Sep 03, 2011 8:51 pm

Re: AI overkill

Post by Vexian »

i Dont think Bandit camps attack, or atleast ive never seen one attack any of my villages before, then again i wipe them out pretty fast but i think its only the AI castles that send troops to attack the villages.
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emplexity
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Re: AI overkill

Post by emplexity »

Only AI Castles and seige camps attack.
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Nele_BiH
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Joined: Sun Jun 05, 2011 9:31 pm

Re: AI overkill

Post by Nele_BiH »

I thinked about enemy attacks i didnt express myself good my english is not good :D
Cloven
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Joined: Sun Sep 11, 2011 5:48 pm

Re: AI overkill

Post by Cloven »

Deyne wrote:I agree with Nikolai, I don't know about the ranks above "Gentleman" but for me being at that rank it's fun!
I'm not part of a faction yet and I haven't had much pvp yet. If it weren't for the AI attacks I might have given up this game.
Also the honor I'm getting by those attacks is sometimes double the honor I make by my villages daily.

I also found it lots of fun at the lower and mid ranks -the Rat especially is fun to slaughter , however , now i'm getting these 'the Wolf' ai castles in my parishes. The biggest ones are very hard to scout so you need to send an army to see the layout - to take them down you need to burn through multiple armies as they have very thick walls, lots of burning oil pots, spiked traps and lots of troops.. Now I suppose this shouldn't be a problem right? well it becomes a problem when your house is at war with another house and there are enemies just waiting for a weakening in your defenses - also if you're wasting your troops on getting rid of constant ai castle spawns you're letting down your allies since you're not helping them with those troops..

the wolf ai castle is a big cheat also, how can it send 600 troops when the limit is 500?!
Oswalia
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Joined: Sun Nov 20, 2011 12:33 pm

Re: AI overkill

Post by Oswalia »

Thought: AI camps should grow if not dealt with. Say 2x every 24 hrs, as the honour improves so the reward for dealing with this 'lawlessness'..
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Jason Jade
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Joined: Wed Jun 08, 2011 9:12 pm

Re: AI overkill

Post by Jason Jade »

Define AI camps, are you talking about the camps we cannot attack(which isn't right) or the AI castles which can send more troops then you are allowed to make(500+ to 600+) in any given town?
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emplexity
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Re: AI overkill

Post by emplexity »

AI castles, wolf lairs, bandits. They spawn too frequently
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emplexity
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Re: AI overkill

Post by emplexity »

Nicolai55 wrote:I want more and bigger AI camps, I want AI camps to start taking over parishes and razing villages and *

Yes! I love it! IMPLEMENT IT NOW!
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Bobkyou
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Re: AI overkill

Post by Bobkyou »

Nicolai55 wrote:I want more and bigger AI camps, I want AI camps to start taking over parishes and razing villages and *
+1
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