INTRO
I wanted to make several things apparent in this new worldmode idea.
The first thing is researches - I believe it's wrong that at high ranks you can have basically everything researched and be the best at everything. A world where everyone has a weakness and strengths is far more interesting and will encourage teamwork at ALL levels.
The second thing is diplomacy - I believe this game is far far too simple, despite yearssss for the developers to add more features. Have a look at the bottom of the page for "Special Diplo Abilities". This will add so much to the game. You will have merc factions, you can bribe houses to war, you can make peace and trade more than just land and parishes for peace.
The third thing is money - I believe that money/gold should definitely have more use! In this mode, those with the most money will get ahead, money is influence, money is power. There are more ways to get money, through diplomacy, war, and parishes!
WHY FIREFLY should do this world if it proves popular? It will balance the game more, increased features and interaction will bring players back! Increased interaction and features means more reasons for war. Increase balance means more competition which means more cards are used and more wars will be waged. Increased diplomacy means more ways to backstab and win. Reduced research points from honour rank ups means late game is still exciting because there'll always be something you can improve.
Village changes –
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The Leader / Marshal selects an option, adds gold to offer and sends the offer to another house / party. Offers have 3 days to be accepted. ALL Offers can be accepted, declined, or counter-offered.
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